Backbreaker: Difference between revisions
Jump to navigation
Jump to search
(new weapon action template) |
(Automated cleanup.) |
||
(14 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Weapon action page | |||
{{ | |||
| name = Backbreaker | | name = Backbreaker | ||
| weapon types = | | image = Backbreaker.webp | ||
| description = Put extra force behind your strike to | | controller icon = Backbreaker Icon.webp | ||
| | | icon = Backbreaker Unfaded Icon.webp | ||
| weapon types = Mauls, Warhammers | |||
| description = Put extra force behind your strike to possibly knock your enemy {{cond|Prone}}. | |||
| save = STR | |||
| save dc = weapon action | |||
| on save = Targets aren't knocked prone. | |||
| cost = action | |||
| damage = 1d4 | | damage = 1d4 | ||
| damage type = | | damage type = Bludgeoning | ||
| damage modifier = | | damage modifier = finesse | ||
| range = weapon | | range = weapon | ||
| attack roll = yes | | attack roll = yes |
Latest revision as of 00:54, 27 April 2024
Backbreaker is a weapon action available to characters proficient in and wielding a maul, or warhammer in their main hand.
Description
Put extra force behind your strike to possibly knock your enemy .
Properties
- Cost
- Action
- Damage
- 1d4 (1~4) + Strength or Dexterity modifier Bludgeoning damage
- Details
- Attack roll
- STR Save (Weapon action DC) (On Save: Targets aren't knocked prone.)
- Range: Normal weapon range
- Recharge: Short rest
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
(Information not yet added.)