Chromatic Orb: Cold: Difference between revisions
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| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = Ice | | area = Ice (surface) | ||
| area range m = 2 | | area range m = 2 | ||
| area range ft = 7 | | area range ft = 7 | ||
| area duration = 2 | | area duration = 2 | ||
| higher levels = * [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | | higher levels = * [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| variant of = Chromatic Orb | | variant of = Chromatic Orb |
Revision as of 08:09, 4 May 2024
Chromatic Orb: Cold is a level 1 evocation spell. This spell is a variant of . This variant allows spellcasters to hurl a globe of cold energy, dealing Cold damage and creating an Ice Surface.
Description
Hurl a sphere of energy that deals 2d8Cold damage and creates an Ice Surface.
Properties
- Cost
Action +
Level 1 Spell Slot
- Damage
2d8 (2~16)
Cold damage
- Details
Attack roll
Range: 18 m / 60 ft
Creates Area: Ice (surface)
At higher levels
- Upcast: Casting this spell at a higher level deals an extra 1d8
Cold damage for each Spell Slot Level above 1st.
Area: Ice (surface)
![Ice Ice](/w/images/thumb/8/89/Ice_surface_Icon.webp/30px-Ice_surface_Icon.webp.png)
Duration: 2 turns
AoE: 2 m / 7 ft (UNKNOWN SHAPE)
Difficult terrain - movement speed is halved and creatures may fall Prone.
Type: Surface
Condition: Prone
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Condition: Difficult Terrain
- Movement Speed halved
How to learn
This spell is a variation of: