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Revision as of 20:09, 16 July 2023
Enlarge is a variant of the Level 2 Transmutation Spell, Enlarge/Reduce. This spell allows spellcasters to increase a creature's body size. Affected creatures deal more damage with their weapons and gain Advantage on Strength checks and saving throws.
Description
Make a creature larger.
Its weapons deal an extra 1d4 damage. It has Advantage on Strength Checks and Saving Throws.
Properties
Action + Level 2 Spell Slot
Available to level 3 Bard, Druid, Sorcerer and Wizard.
- Range: 9 m / 30 ft
- Concentration
- Constitution saving throw to negate (if used on a non-party member)
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Duration: 10 turns
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Notes and Trivia
- Enlarge increases the Size category of the target creature by 1. This affects the maximum size of creature it can Throw or use as an Improvised Melee Weapon, and vice-versa. For example, a creature of Medium size can only throw creatures of Small size or smaller. When Enlarged, a Medium creature becomes Large and can throw other creatures of Medium size or smaller.
- While not stated in the spell description, Enlarge also increases the weight of the target creature. The formula used is:
Original Weight * 2.35 = New Weight (plus additional weight, if needed, to place creature in the correct size category)
(See Creature Size for more information.)