Ad placeholder
Shadow Curse (Condition): Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) (Updated what happens when an NPC dies from shadow curse) |
||
Line 8: | Line 8: | ||
| tick type = end | | tick type = end | ||
| properties = DisableCombatlog, IgnoreResting | | properties = DisableCombatlog, IgnoreResting | ||
| condition = Umbral Influx | |||
| condition duration = 1 | |||
}} | }} | ||
Line 13: | Line 15: | ||
* When a member of your party is affected by the Shadow Curse, the game automatically enters Turn-Based Mode. | * When a member of your party is affected by the Shadow Curse, the game automatically enters Turn-Based Mode. | ||
* Damage from the Shadow Curse caps out at {{DamageText|16d4 (16~64)|Necrotic}} per turn. | * Damage from the Shadow Curse caps out at {{DamageText|16d4 (16~64)|Necrotic}} per turn. | ||
* NPCs and enemies that are not already undead will revive with the {{Cond|Shadow-Cursed Undead}} condition if killed without protection from it. | * NPCs and enemies that are not already undead will receive the condition {{Cond|Umbral Influx}} when killed, then revive with half their HP and the {{Cond|Shadow-Cursed Undead}} condition if killed without protection from it. | ||
*Effective means of avoiding the Shadow Curse include: | *Effective means of avoiding the Shadow Curse include: | ||
** Lit [[Torch]]es, nearby braziers, and other environmental light sources | ** Lit [[Torch]]es, nearby braziers, and other environmental light sources |
Revision as of 04:35, 26 May 2024
- Without a light source, you will take 2d4Necrotic damage every turn. This damage doubles each turn you are affected by the Shadow Curse.
Properties
SCL_SAFE
: end of turn
: 1 :
Condition: Umbral Influx
Duration: 1 turn
- Tendrils of shadow engulf the corpse, until it becomes unclear where the body ends and the shadows begin.
Conditions with the same stack ID
Conditions with the stack ID SCL_SAFE
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|
|
|
|
Sources of Shadow Curse
No results
Notes
- When a member of your party is affected by the Shadow Curse, the game automatically enters Turn-Based Mode.
- Damage from the Shadow Curse caps out at 16d4 (16~64)Necrotic per turn.
- NPCs and enemies that are not already undead will receive the condition when killed, then revive with half their HP and the condition if killed without protection from it.
- Effective means of avoiding the Shadow Curse include:
- Lit Torches, nearby braziers, and other environmental light sources
- Spells that emit light, such as , , , or
- Pieces of magical equipment that naturally emit light, such as The Blood of Lathander
- A Moonlantern carried in the active weapon set or placed on the ground nearby.
- A Shadow Lantern, a special variant of the Moonlantern, does not emit light and will not protect from the Shadow Curse.
- Within deeper pockets of the Shadow Curse, such as the area surrounding the Reithwin Town waypoint, weaker light sources may be immediately snuffed out. In these areas, only a , or a Moonlantern can help you.