Abyss Beckoners: Difference between revisions
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| notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}} or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}} | | notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}} or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}} | ||
}} | }} | ||
==Gallery== | |||
<gallery heights="400"> | |||
Abyss beckoners dyed.png|[[Dye]]d variations | |||
</gallery> |
Latest revision as of 00:52, 16 June 2024
The Abyss Beckoners are a very rare pair of gloves that improve the damage resistance of summons at the risk of driving them Mad.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
Properties
Gloves
Rarity: Very Rare
Weight: 0.5 kg / 1 lb
Price: 450 gp
UID
MAG_Zhentarim_Demonspirit_GlovesUUID
7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)
Special
The wearer of this item gains:
-
Demonspirit Aura
- The wearer's summoned creatures have resistance to all damage except
Psychic damage.
Wisdom saving throw or be driven .
Where to find
Act One: Inside a locked chest in a cell, roughly X: 306 Y: -170 the Zhentarim Basement, The Risen Road.
Notes
- Ghouls summoned through or are immune to
Gallery[edit | edit source]
Dyed variations