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Sleeping (Condition): Difference between revisions
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(Created page with "{{ConditionPage | effects = * A sleeping creature cannot move or act. * Moreover, the creature automatically fails Strength and Dexterity Saving Throws. * Attack Rolls against it have {{Advantage}}, and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature. * Removed by taking damage or when Helped. }}") |
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* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]]. | * Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]]. | ||
* [[Attack Rolls]] against it have {{Advantage}}, and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature. | * [[Attack Rolls]] against it have {{Advantage}}, and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature. | ||
* Removed by taking damage or | * Removed by taking damage, receiving [[Help]] or being [[shove|Shoved]]. | ||
}} | }} |
Revision as of 00:14, 1 August 2023
- A sleeping creature cannot move or act.
- Moreover, the creature automatically fails Strength and Dexterity Saving Throws.
- Attack Rolls against it have Advantage, and any attack that hits the creature is a Critical Hit if the attacker is within
1.5m / 5ft
of the creature. - Removed by taking damage, receiving Help or being Shoved.