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Scrawny Bugbear

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Scrawny Bugbear is sleeping in the Blighted Village during Act One.

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

The bugbear is SleepingSleeping next to an unfinished meal of wine and Rotten Chicken Eggs in the Blighted Village at X: 33 Y: 441.

If the Scrawny Bugbear is woken up (by doing damage or other hostile actions), they become permanently hostile to the party.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Concussive SmashConcussive Smash (Action)   –  Morningstar
Damage: 3~10
1d8 + 2PiercingPiercing

Hit an enemy with all your might to deal damage and possibly DazeDaze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
HeartstopperHeartstopper (Action)   –  Morningstar
Damage: 3~6
1d4 + 2PiercingPiercing

Smash an enemy's chest in and possibly inflict Chest TraumaChest Trauma.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Morningstar
Damage: 3~10
1d8 + 2PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Piercing StrikePiercing Strike (Action)   –  Javelin
Damage: 3~8
1d6 + 2PiercingPiercing

Stab an enemy and possibly inflict Gaping WoundsGaping Wounds.

Undead and constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
TenacityTenacity (Reaction)   –  Morningstar
Damage: 2

When you miss an attack, deal BludgeoningBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

ThrowThrow (Action)   –  Javelin
Damage: 3~8
1d6 + 2PiercingPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Range: 3-18 m (10-60 ft) Range: 3-18 m (10-60 ft)

Loot[edit section | visual editor]

Gallery[edit section | visual editor]