Teghun
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Teghun | |||||||||||||
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Level 3 | |||||||||||||
Information | |||||||||||||
Race | Bugbear | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 14 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 110 kg ( lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
Deal an extra +1d8 Physical damage when attacking with a melee weapon. | |||||||||||||
Can see in the dark up to 12m. | |||||||||||||
Automatically attack an enemy moving out of your reach. | |||||||||||||
Apply Bludgeoning damage, even on a miss. |
Teghun is a Bugbear in the Goblin Camp in Act One. He is located on the secluded northern edge of the camp with other Goblins who have fallen asleep from drunkenness.
Involvement[edit | edit source]
If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Teghun and the other sleeping goblins who will attack in anger.
Conditions[edit | edit source]
Attacks and abilities[edit | edit source]
Main Hand Attack - Morningstar[edit | edit source]
Attack roll: +4 1d8 + 2 (3~10) Piercing damage
1d8 (1~8) Physical damage
Throw - Javelin[edit | edit source]
Attack roll: +4 1d6 + 2 (3~8) Piercing damage
Range: 18 m / 60 ft