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Teghun

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Teghun is a sleeping bugbear in the Goblin Camp during Act One.

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Teghun is on the northern edge of the Goblin Camp with several other goblins and a bugbear who have fallen into a drunk slumber. Attacking the cracked wall to gain entry into the Shattered Sanctum causes him and other nearby enemies to wake up and fight the party.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand AttackMain Hand Attack (Action)   –  Morningstar
Damage: 3~10
1d8 + 2PiercingPiercing
Make a melee attack with your equipped weapon.
TenacityTenacity (Reaction)   –  Morningstar
Damage: 2
When you miss an attack, deal BludgeoningBludgeoning damage equal to your Strength modifier anyway (minimum of 1).
ThrowThrow (Action)   –  Javelin
Damage: 3~8
1d6 + 2PiercingPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Loot[edit section | visual editor]