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Spiritual Weapon: Maul: Difference between revisions

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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Spiritual Weapon: Maul
| name = Spiritual Weapon: Maul
Line 7: Line 5:
| school = Evocation
| school = Evocation
| ritual =
| ritual =
| classes = Cleric, War Domain
| variant of = Spiritual Weapon
| class learns at level 3 = Cleric, War Domain
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Maul that can attack enemies.
| summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Maul that can attack enemies.
| description = Summon a [[Spiritual Weapon (creature)|floating, spectral Maul]] that attacks your enemies alongside you. The Maul is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types.
| description = Create a floating, spectral {{CharLink|Spiritual Weapon (maul)|Maul}}.
* Its resources are a [[Bonus Action]] and {{Distance|m=6|ft=20}} of [[Movement Speed]]. It can [[Flight (Condition)|Fly]] using its Movement Speed.
| extra description = It can use:
* {{Duration|10}}. Only one Spiritual Weapon may be summoned at any time.
* {{SAI|Maul Blow|w=40}}: Smash into a target with your might head.
It receives the following Class Action:
* {{SAI|Concussive Smash|w=40}}: Hit an enemy with all your might to deal damage and possibly {{Cond|Dazed|Daze}} them.
* {{icon|Spell Evocation SpiritualWeapon Maul.png}} '''Maul Blow:''' Smash into a target with your mighty head.
* {{SAI|Fly (class action)|Fly|w=40}}: Fly to a target position.
** Damage:{{DamageInfo|1d8 + 1|Bludgeoning}} + {{InfoBlob|[[Spellcasting Modifier]] {{DamageIcon|Force}} {{DamageColor|Force|[[Damage Types|Force]]}}}}
| cost = bonus, spell2
** {{InfoBlob|{{Action|Bonus}}}}
** {{Range|melee}}
 
It also receives the following [[Weapon Actions|Weapon Action]]:
* {{WeaponAction|Concussive Smash}}
** {{InfoBlob|{{Action|Bonus}}}}
** {{Range|melee}}
** {{Recharge|Short Rest}}
 
{{Condition|Dazed|duration=2}}
 
| action type = bonus
| attack roll =
| attack roll =
| damage =
| damage = 1d8 + 1
| damage modifier =
| damage modifier = Spellcasting
| damage type =
| damage type = Force
| damage save =
| damage save =
| damage save effect =
| damage save effect =
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| aoe m =
| aoe m =
| aoe ft =
| aoe ft =
| condition =
| condition = Dazed
| condition duration =
| condition duration = 2
| condition save =
| condition save = CON
| condition dc = 12
| area =
| area =
| area category =
| area category =

Latest revision as of 10:04, 10 September 2024

Spiritual Weapon Maul.webp

Spiritual Weapon: Maul is a level 2 evocation spell. This spell is a variant of the Level 2 Evocation Spell, Spiritual Weapon. It allows spellcasters to summon a floating Maul that can attack enemies.

Description

Create a floating, spectral Spiritual Weapon (maul) Maul.

It can use:

  • Maul Blow Maul Blow: Smash into a target with your might head.
  • Concussive Smash Concussive Smash: Hit an enemy with all your might to deal damage and possibly Daze Daze them.
  • Fly Fly: Fly to a target position.

Properties

Cost
Bonus action + Level 2 Spell Slot
Damage
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce
Details
 Range: 18 m / 60 ft

At higher levels

Upcast: For every 2 Spell Slot Levels higher than the original, the weapon gains 8hit points and deals an additional 1d8Damage TypesForce damage.

Condition: Dazed

Dazed Dazed

Duration: 2 turns

DC 12  Constitution saving throw

How to learn

This spell is a variation of:
Spiritual Weapon Spiritual Weapon

External Links[edit | edit source]