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Rippling Force Mail: Difference between revisions
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(Disadvantage on Stealth isn't "special" to this armor, it's standard for Heavy Armor) |
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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | ||
| image = Rippling Force Mail Icon.png | | image = Rippling Force Mail Icon.png | ||
| controller icon = Rippling Force Mail Unfaded.png | |||
| icon = Rippling Force Mail Unfaded Icon.png | |||
| description = {{Rare|Rippling Force Mail}} is a rare [[Armour#Heavy Armour|Heavy Armour]] that reduces physical damage taken and causes its wearer to deal force damage around them after being struck with physical attacks enough times. | | description = {{Rare|Rippling Force Mail}} is a rare [[Armour#Heavy Armour|Heavy Armour]] that reduces physical damage taken and causes its wearer to deal force damage around them after being struck with physical attacks enough times. | ||
| quote = Dents, notches, and nicks add character to each ring of this mail - yet each blemish also speaks to those who tasted magical vengeance on the armour's behalf. | | quote = Dents, notches, and nicks add character to each ring of this mail - yet each blemish also speaks to those who tasted magical vengeance on the armour's behalf. | ||
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| weight lb = 36 | | weight lb = 36 | ||
| price = 1000 | | price = 1000 | ||
| | | uid = MAG_ZOC_ForceConduit_ChainMail | ||
| where to find = | | uuid = b2530a6b-1235-4f5f-b61c-d174a980bc0b | ||
| passives = Force Absorption | |||
| special = | |||
| where to find = In a locked '''Rustic Chest''' on the second floor of [[Dammon|Dammon's]] blacksmith | |||
| where to find location = Last Light Inn | |||
| where to find x = -22 | |||
| where to find y = 175 | |||
| notes = *The armor adds 2 turns as long as at least 1 HP is reduced from {{DamageType|Slashing}}, {{DamageType|Piercing}}, or {{DamageType|Bludgeoning}} damage. It won't add turns if the received damage is reduced to zero due to damage reduction effects (like {{Cond|Force Conduit}} or {{Pass|Heavy Armour Master|w=30}} ) | |||
*The armor also adds 2 turns from damage received via fall damage, [[Warding Bond]] or self damage effects (e.g [[Ritual Dagger]] or [[Ritual Axe]] abilities), as long as at least 1 HP is reduced. | |||
*A character using this armor won't have all the the charges consumed when {{Cond|Force Conduit}} {{DamageText|1d4|Force}} area damage is triggered. As the effect happens due to a melee attack, the armor will stack 2 turns again. | |||
}} | }} | ||
== | |||
==Gallery== | |||
<gallery heights="300" mode="packed" caption="Models"> | |||
file:Rippling Force Mail Human Front Model.webp|Body Type 1 Front <br>[[Human]]|alt=Rippling Force Mail Human Front | |||
file:Rippling Force Mail Human Back Model.webp|Body Type 1 Back <br>[[Human]]|alt=Rippling Force Mail Human Back | |||
file:Rippling Force Mail High Elf Front Model.webp|Body Type 4 Front <br>[[High Elf]]|alt=Rippling Force Mail High Elf Front | |||
file:Rippling Force Mail High Elf Back Model.webp|Body Type 4 Back <br>[[High Elf]]|alt=Rippling Force Mail High Elf Back | |||
</gallery> | |||
[[Category:Sources of damage reduction]] |
Latest revision as of 11:09, 9 December 2024
Rippling Force Mail is a rare Heavy Armour that reduces physical damage taken and causes its wearer to deal force damage around them after being struck with physical attacks enough times.
Dents, notches, and nicks add character to each ring of this mail - yet each blemish also speaks to those who tasted magical vengeance on the armour's behalf.
Properties
- Required Proficiency:
- Rarity: Rare
- Weight: 18 kg / 36 lb
- Price: 1000 gp
-
UID
MAG_ZOC_ForceConduit_ChainMailUUID
b2530a6b-1235-4f5f-b61c-d174a980bc0b
Special
The wearer of this item gains:
- Force Absorption
- Gain 2 turns of when taking Slashing, Piercing, or Bludgeoning damage.
- Disadvantage on Stealth checks.
Where to find
- Last Light Inn X: -22 Y: 175: In a locked Rustic Chest on the second floor of Dammon's blacksmith
Notes
- The armor adds 2 turns as long as at least 1 HP is reduced from Slashing, Piercing, or Bludgeoning damage. It won't add turns if the received damage is reduced to zero due to damage reduction effects (like or )
- The armor also adds 2 turns from damage received via fall damage, Warding Bond or self damage effects (e.g Ritual Dagger or Ritual Axe abilities), as long as at least 1 HP is reduced.
- A character using this armor won't have all the the charges consumed when 1d4Force area damage is triggered. As the effect happens due to a melee attack, the armor will stack 2 turns again.