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Aura of Warding: Difference between revisions

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| summary = '''Aura of Warding''' is an {{Class|Oath of the Ancients}} class action. This ability allows a Paladin to protect their allies from damage from spells.
| summary = '''Aura of Warding''' is an [[Oath of the Ancients]] Paladin class action. This ability allows a Paladin to protect their allies from damage from spells.
| description = You and any nearby allies take only [[Damage Types#Resistance|half the damage]] from spells. The aura disappears if you fall Unconscious.
| description = You and any nearby allies take only [[Damage Types#Resistance|half the damage]] from spells. The aura disappears if you fall Unconscious.
| image = Aura of Warding.webp
| image = Aura of Warding.webp
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| concentration =  
| concentration =  
| damage =  
| damage =  
| damage2 =
| damage2 =  
| recharge =
| recharge =  
| duration =  
| duration =  
| condition = Aura of Warding (Aura)
| condition = Aura of Warding (Aura)
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| aoe ft = 10
| aoe ft = 10
| save =  
| save =  
| additional =
| additional =  
| higher levels =  
| higher levels =  
| class learns at level 7 = Oath of the Ancients
| class learns at level 7 = Oath of the Ancients
| granted by feats =  
| granted by feats =  
| notes =  
| notes = Spell damage resistance provided by the aura does not stack with other resistances.
 
For example, if you were to be damaged by a Cold spell whilst warded and already had resistance to Cold damage via other means, the resulting damage will only be halved, not quartered.
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{{PaladinNavbox}}

Latest revision as of 19:11, 10 December 2024

Aura of Warding.webp

Aura of Warding is an Oath of the Ancients Paladin class action. This ability allows a Paladin to protect their allies from damage from spells.

Description

You and any nearby allies take only half the damage from spells. The aura disappears if you fall Unconscious.

Properties

Details:
 Range: Self
AoE: 3 m / 10 ft (Radius)

Condition: Aura of Warding (Aura)

Aura of Warding Aura of Warding

Duration: Permanent

  • The paladin and any nearby allies have Resistance to damage from spells.

How to learn

Classes:

Notes

Spell damage resistance provided by the aura does not stack with other resistances.

For example, if you were to be damaged by a Cold spell whilst warded and already had resistance to Cold damage via other means, the resulting damage will only be halved, not quartered.