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Twisting Vines
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(Added that, unlike Grease and Web, this will prevent a character from moving the same round it's cast) |
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{{Feature page | |||
| type = spell | |||
| uid = Target_Entangle | |||
| level = 1 | |||
| school = Conjuration | |||
| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly {{Cond|Entangled}} and move at half speed while standing in this area. | |||
| description = Vines sprout from the ground, turning it into {{Cond|Difficult Terrain}} and possibly {{Cond|Entangled|Entangling}} creatures within. | |||
| extra description = Entangled creatures cannot move. An ally can use its help action to try and tear away the vines. | |||
| cost = action, spell1 | |||
| save = STR | |||
| save dc = caster | |||
| range = ranged | |||
| aoe = radius | |||
| aoe m = 3 | |||
| concentration = yes | |||
| spell flags = HasSomaticComponent, HasVerbalComponent, IsConcentration, IsHarmful, IsSpell | |||
| area = Twisting Vines | |||
| area shape = Radius | |||
| area m = 3 | |||
| area duration = 10 | |||
| classes = Druid | |||
| class learns at level 1 = Druid | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| granted by feats = Magic Initiate: Druid | |||
| notes = | |||
* If a character becomes {{cond|entangled}} when this spell is cast, it remains so until the end of its next turn, because Entangled loses duration at the end of the turn. Instead, {{cond|prone}} from {{area|grease}} or {{cond|enwebbed}} from {{Area|web}} do not prevent a character from moving during its next turn (unless they get this condition again when moving). | |||
* Equivalent spell, [[Faithwarden's Vines]], is provided by the [[Pale Oak]]. | |||
}} | |||
== External links == | |||
* {{FRWiki|Entangle|long}} | |||
* | |||
| | |||
Latest revision as of 22:48, 11 March 2025
Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly and move at half speed while standing in this area.
Description
Vines sprout from the ground, turning it into and possibly creatures within.Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
Properties
- Cost
Action +
Level 1 Spell Slot
- Details
STR Save (Spell save DC)
Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Creates Area: Twisting Vines
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Twisting Vines

Duration: 10 turns
AoE: 3 m / 10 ft (Radius)
Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.
Type: Surface
Condition: Entangled
Spell save DC Strength saving throw
- Cannot move.
Attack rolls against the creature have
Advantage, while the creature's Attack Rolls and Dexterity
Saving throws have
Disadvantage.
Condition: Difficult Terrain: Vines
- Movement speed halved.
How to learn
Classes:
- Class level 1: Druid
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
Notes
- If a character becomes when this spell is cast, it remains so until the end of its next turn, because Entangled loses duration at the end of the turn. Instead, from
Grease or from
Web do not prevent a character from moving during its next turn (unless they get this condition again when moving).
- Equivalent spell, Faithwarden's Vines, is provided by the Pale Oak.
External links[edit | edit source]
Entangle on the Forgotten Realms Wiki