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Entangle: Difference between revisions

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(Added that, unlike Grease and Web, this will prevent a character from moving the same round it's cast)
 
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{{SpellPage
{{Feature page
| name = Entangle
| type = spell
| image = Entangle Icon.png
| uid = Target_Entangle
| level = 1
| level = 1
| school = Conjuration
| school = Conjuration
| ritual =
| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly {{Cond|Entangled}} and move at half speed while standing in this area.
| classes = Druid
| description = Vines sprout from the ground, turning it into {{Cond|Difficult Terrain}} and possibly {{Cond|Entangled|Entangling}} creatures within.
| class learns at level 1 = Druid
| extra description = Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| cost = action, spell1
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| save = STR
| races =
| save dc = caster
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly [[Entangled (Condition)|Entangled]] and move at half speed while standing in this area.
| description = Vines sprout from the ground, turning it into [[Difficult Terrain]] and possibly [[Entangled (Condition)|Entangling]] creatures within.
 
Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.
 
{{Duration|10}}.
| action type = action
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| range = ranged
| range = ranged
| range m =
| range ft =
| aoe = radius
| aoe = radius
| aoe m = 3
| aoe m = 3
| aoe ft = 10
| concentration = yes
| condition = Entangled
| spell flags = HasSomaticComponent, HasVerbalComponent, IsConcentration, IsHarmful, IsSpell
| condition duration = 10
| area = Twisting Vines
| condition save = Strength
| area shape = Radius
| area =
| area m = 3
| area category =
| area duration = 10
| area shape =
| classes = Druid
| area range m =
| class learns at level 1 = Druid
| area range ft =
| class learns at level 10 = Bard:via [[Magical Secrets]]
| area duration =
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| area turn start damage =
| granted by feats = Magic Initiate: Druid
| area turn start damage type =
| notes =  
| area turn start damage save =
* If a character becomes {{cond|entangled}} when this spell is cast, it remains so until the end of its next turn, because Entangled loses duration at the end of the turn. Instead, {{cond|prone}} from {{area|grease}} or {{cond|enwebbed}} from {{Area|web}} do not prevent a character from moving during its next turn (unless they get this condition again when moving).
| area turn start damage save effect =
* Equivalent spell, [[Faithwarden's Vines]], is provided by the [[Pale Oak]].
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| variants =
| notes =
| video =
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Entangle|long}}
* {{FRWiki|Entangle|long}}

Latest revision as of 22:48, 11 March 2025

Entangle.webp
Entangle is a level 1 conjuration spell. This spell allows spellcasters to conjure magical vines and turn an area within range into difficult terrain. Creatures are possibly Entangled Entangled and move at half speed while standing in this area.

Description

Vines sprout from the ground, turning it into Difficult Terrain Difficult Terrain and possibly Entangling Entangling creatures within.

Entangled creatures cannot move. An ally can use its help action to try and tear away the vines.

Properties

Cost
Action +  Level 1 Spell Slot
Details
STR Save (Spell save DC)
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Creates Area: Twisting Vines
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

Area: Twisting Vines

Twisting Vines Twisting Vines

Duration: 10 turns

AoE: 3 m / 10 ft (Radius)

Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.

Type: Surface

Condition: Entangled

Entangled Entangled

Spell save DC  Strength saving throw

Condition: Difficult Terrain: Vines

How to learn

Classes: Granted by features:

Notes

  • If a character becomes Entangled Entangled when this spell is cast, it remains so until the end of its next turn, because Entangled loses duration at the end of the turn. Instead, Prone Prone from Grease Grease or Enwebbed Enwebbed from Web Web do not prevent a character from moving during its next turn (unless they get this condition again when moving).
  • Equivalent spell, Faithwarden's Vines, is provided by the Pale Oak.

External links[edit | edit source]