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Charm Person: Difference between revisions

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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Charm Person
| name = Charm Person
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| class learns at level 1 = Bard, Druid, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Druid, Sorcerer, Warlock, Wizard
| summary = This spell allows spellcasters to temporarily charm a humanoid creature, granting advantage on charisma checks.
| summary = This spell allows spellcasters to temporarily charm a humanoid creature, granting advantage on charisma checks.
| description = Magically Charm a [[List_of_Creature_Types#Humanoids|humanoid]] that you can see.
| description = Charm a [[List_of_Creature_Types#Humanoids|humanoid]] to prevent it from attacking you. You gain {{Advantage}} on [[Charisma]] [[Checks]] in dialog


Once the spell ends, the creature knows it was Charmed and might accuse the spellcaster.
Enemies have {{Advantage}} on {{SavingThrow}}s against being Charmed.


Enemies have {{Advantage}} on Saving Throws against being Charmed.
{{SmallIcon|Prerequisite Icon.png}} Condition ends early if you or an ally hurts the target.<br>{{SmallIcon|Prerequisite Icon.png}} In higher difficulty modes, the target might accuse you of enchanting them.
| action type = action
| action type = action
| attack roll =
| attack roll =
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| concentration = Yes
| concentration = Yes
| range = ranged
| range = ranged
| range ft = 60
| aoe =
| aoe =
| aoe m =
| aoe m =
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| area condition =
| area condition =
| area condition 2 =
| area condition 2 =
| higher levels = * When this spell is cast at 2nd Level or higher, it can charm an additional creature for each spell slot level above 1st.  
| higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level.
| notes =
| notes =
}}
}}

Revision as of 09:51, 19 August 2023

Template:Up to date

Charm Person Spell Icon.png

Charm Person is a level 1 enchantment spell. This spell allows spellcasters to temporarily charm a humanoid creature, granting advantage on charisma checks.

Description

Charm a humanoid to prevent it from attacking you. You gain Advantage Icon.png Advantage on Charisma Checks in dialog

Enemies have Advantage Icon.png Advantage on Saving throws against being Charmed.

Condition ends early if you or an ally hurts the target.
In higher difficulty modes, the target might accuse you of enchanting them.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcast: Affect an additional target per level.

Condition: Charmed

Charmed Charmed

Duration: 10 turns

Wisdom saving throw

How to learn

Classes:

External Links