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Charm Person: Difference between revisions
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(reworded description to match ingame description) |
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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Charm Person | | name = Charm Person | ||
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| class learns at level 1 = Bard, Druid, Sorcerer, Warlock, Wizard | | class learns at level 1 = Bard, Druid, Sorcerer, Warlock, Wizard | ||
| summary = This spell allows spellcasters to temporarily charm a humanoid creature, granting advantage on charisma checks. | | summary = This spell allows spellcasters to temporarily charm a humanoid creature, granting advantage on charisma checks. | ||
| description = | | description = Charm a [[List_of_Creature_Types#Humanoids|humanoid]] to prevent it from attacking you. You gain {{Advantage}} on [[Charisma]] [[Checks]] in dialog | ||
Enemies have {{Advantage}} on {{SavingThrow}}s against being Charmed. | |||
{{SmallIcon|Prerequisite Icon.png}} Condition ends early if you or an ally hurts the target.<br>{{SmallIcon|Prerequisite Icon.png}} In higher difficulty modes, the target might accuse you of enchanting them. | |||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
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| concentration = Yes | | concentration = Yes | ||
| range = ranged | | range = ranged | ||
| range ft = 60 | |||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
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| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level. | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 09:51, 19 August 2023
Charm Person is a level 1 enchantment spell. This spell allows spellcasters to temporarily charm a humanoid creature, granting advantage on charisma checks.
Description
Charm a humanoid to prevent it from attacking you. You gain Advantage on Charisma Checks in dialog
Enemies have Advantage on Saving throws against being Charmed.
Condition ends early if you or an ally hurts the target.
In higher difficulty modes, the target might accuse you of enchanting them.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration