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Sleeping (Condition): Difference between revisions

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* A sleeping creature cannot move or act.
* A sleeping creature cannot move or act.
* Moreover, the creature automatically fails [[Strength]] and [[Dexterity]] {{SavingThrow}}s.
* Moreover, the creature automatically fails [[Strength]] and [[Dexterity]] {{SavingThrow}}s.
* {{Attack Roll}}s against it have {{Advantage}}, and any attack that hits the creature is a [[Attack_Roll#Critical_Miss_/_Critical_Hit|Critical Hit]] if the attacker is within {{C|1.5m / 5ft}} of the creature.
* {{Attack Roll}}s against it have {{Advantage}}, and any attack that hits the creature is a [[Attack_Roll#Critical_Miss_/_Critical_Hit|Critical Hit]] if the attacker is within {{C|{{Range|melee}}}} of the creature.
* Removed by taking damage, receiving [[Help]] or being [[shove|Shoved]].
* Removed by taking damage, receiving [[Help]] or being [[shove|Shoved]].
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Revision as of 21:56, 21 August 2023

Sources of Sleeping