Contagion: Difference between revisions

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Once infected, the target will roll a [[Constitution]] {{SavingThrow}} each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the Disease chosen by the spellcaster.
Once infected, the target will roll a [[Constitution]] {{SavingThrow}} each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the Disease chosen by the spellcaster.
Variants:
* {{IconLink|size=28|Spell Necromancy Contagion FilthFever.png|Contagion: Filth Fever}}
* {{IconLink|size=28|Spell Necromancy Contagion FleshRot.png|Contagion: Flesh Rot}}
* {{IconLink|size=28|Spell Necromancy Contagion SlimyDoom.png|Contagion: Slimy Doom}}
* {{IconLink|size=28|Spell Necromancy Contagion Seizure.png|Contagion: Seizure}}
* {{IconLink|size=28|Spell Necromancy Contagion MindFire.png|Contagion: Mindfire}}
* {{IconLink|size=28|Spell Necromancy Contagion BlindingSickness.png|Contagion: Blinding Sickness}}
| action type = action
| action type = action
| attack roll = yes
| attack roll = yes
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| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels =
| variants = Contagion: Filth Fever, Contagion: Flesh Rot, Contagion: Slimy Doom, Contagion: Seizure, Contagion: Mindfire, Contagion: Blinding Sickness
| notes = * [[Circle of the Land]] [[Druid]]s who choose the Arctic, Forest, or Underdark Land at level 9 learn this spell automatically.
| notes = * [[Circle of the Land]] [[Druid]]s who choose the Arctic, Forest, or Underdark Land at level 9 learn this spell automatically.
| video =
| video =

Revision as of 12:56, 22 August 2023

Contagion Icon.png

Contagion is a level 5 necromancy spell. This spell allows spellcasters to infect their target with an affliction of their choosing, potentially resulting in the target contracting a disease.

Description

Poison a target and possibly afflict them with a disease of your choice.

Once infected, the target will roll a Constitution Saving throw each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the Disease chosen by the spellcaster.

Properties

Details
Attack roll
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

Condition: Contagion Poisoned

Contagion Poisoned Contagion Poisoned

Constitution saving throw

  • Has Disadvantage Icon.png Disadvantage on Attack rolls and Checks.
  • Each turn, it must succeed on a Saving throw, or the Poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the Disease corresponding to the variant of the spell Contagion that was cast.

How to learn

Classes:

Notes

External Links