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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | |||
< | | type = classaction | ||
'''Divine Strike''' is a [[Weapon Actions|Weapon Action]]-like ability available to level 8 [[Cleric]]s of the following Domains: [[File:Class Cleric Life Hotbar Icon.png|middle|frameless|upright=0.1|link=Life Domain]] [[Life Domain|Life]], [[File:Class Cleric Trickery Hotbar Icon.png|iddle|frameless|upright=0.1|link=Trickery Domain]] [[Trickery Domain|Trickery]], [[File:Class Cleric Nature Hotbar Icon.png|middle|frameless|upright=0.1|link=Nature_Domain]][[Nature Domain|Nature]], [[File:Class Cleric Tempest Hotbar Icon.png|middle|frameless|upright=0.1|link=Tempest_Domain]][[Tempest Domain|Tempest]], and [[File:Class Cleric War Hotbar Icon.png|middle|frameless|upright=0.1|link=War_Domain]][[War Domain|War]]. '''Divine Strike''' deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain. | | summary = '''Divine Strike''' is a [[Weapon Actions|Weapon Action]]-like ability available to level 8 [[Cleric]]s of the following Domains: [[File:Class Cleric Life Hotbar Icon.png|middle|frameless|upright=0.1|link=Life Domain]] [[Life Domain|Life]], [[File:Class Cleric Trickery Hotbar Icon.png|iddle|frameless|upright=0.1|link=Trickery Domain]] [[Trickery Domain|Trickery]], [[File:Class Cleric Nature Hotbar Icon.png|middle|frameless|upright=0.1|link=Nature_Domain]][[Nature Domain|Nature]], [[File:Class Cleric Tempest Hotbar Icon.png|middle|frameless|upright=0.1|link=Tempest_Domain]][[Tempest Domain|Tempest]], and [[File:Class Cleric War Hotbar Icon.png|middle|frameless|upright=0.1|link=War_Domain]][[War Domain|War]]. '''Divine Strike''' deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain. | ||
| description = * Melee Skill: Once per turn deal {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage. | |||
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* Melee Skill: Once per turn deal {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage. | |||
* Ranged Skill and Reaction: Deal an additional {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage. | * Ranged Skill and Reaction: Deal an additional {{C|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage. | ||
| image = Action DivineStrike Melee.png | |||
| cost = action | |||
| concentration = | |||
| damage = amounttext:Weapon, type:Physical | |||
| damage2 = amount:1d8, type:Radiant | |||
| attack roll = yes | |||
| recharge = Per turn | |||
| duration = | |||
| range = weapon | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| additional = ==Variations== | |||
| | {{DivineStrikeVariations}} | ||
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* {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Elemental Fury'''). | * {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Elemental Fury'''). | ||
* {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Warmaster''' deals the damage type of the weapon in the main hand, even for offhand strikes. | * {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Warmaster''' deals the damage type of the weapon in the main hand, even for offhand strikes. | ||
{{clear}}</div> | {{clear}}</div> | ||
| higherlevels = | |||
| class learns at level 8 = Life Domain, Trickery Domain, Nature Domain, Tempest Domain, War Domain | |||
| notes = * Can be done as a post-strike reaction (without spending reaction points) similar to [[Divine Smite]] for both melee and ranged attacks. | |||
= | |||
* Can be done as a post-strike reaction (without spending reaction points) similar to [[Divine Smite]] for both melee and ranged attacks. | |||
* '''Divine Strike: {Variation} (Melee)''' and '''Divine Strike: {Variation} (Ranged)''' use the corresponding weapon. | * '''Divine Strike: {Variation} (Melee)''' and '''Divine Strike: {Variation} (Ranged)''' use the corresponding weapon. | ||
* Does double (2d8) damage if the weapon attack roll is a critical hit. | * Does double (2d8) damage if the weapon attack roll is a critical hit. | ||
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode. | * Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode. | ||
}} |
Revision as of 20:57, 6 September 2023
Template:Up to date
Divine Strike is a Weapon Action-like ability available to level 8 Clerics of the following Domains: Life, Trickery, Nature, Tempest, and War. Divine Strike deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain.
Description
- Melee Skill: Once per turn deal
1d8
{Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage. - Ranged Skill and Reaction: Deal an additional
1d8
{Variation Damage Type} damage.
Properties
- Cost:
- Action
- Damage:
- Weapon Physical
- + 1d8 (1~8) Radiant
- Details:
- Attack roll
- Range: Normal weapon range
- Recharge: Per turn
Variations
Domain | Variation | Damage |
|
1d8Radiant | |
|
1d8Poison | |
|
1d8Cold | |
|
1d8Fire | |
|
1d8Lightning | |
|
1d8Thunder | |
|
1d8Weapon |
- choses which one of the three variations it wants each time (technically through Divine Strike: Elemental Fury).
- 's Divine Strike: Warmaster deals the damage type of the weapon in the main hand, even for offhand strikes.
How to learn
Classes:
- Class level 8: Life Domain, Trickery Domain, Nature Domain, Tempest Domain, and War Domain
Notes
- Can be done as a post-strike reaction (without spending reaction points) similar to Divine Smite for both melee and ranged attacks.
- Divine Strike: {Variation} (Melee) and Divine Strike: {Variation} (Ranged) use the corresponding weapon.
- Does double (2d8) damage if the weapon attack roll is a critical hit.
- Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.