Ad placeholder

Divine Strike: Weapon (Ranged)

From bg3.wiki
Jump to navigation Jump to search
This article is about the ranged version. For the melee version, see Divine Strike: Weapon (Melee). For general information about the feature, see Divine Strike.
Divine Strike: Weapon (Ranged) is a War Domain cleric weapon action and reaction; it deals extra damage upon a ranged weapon strike.

Description

Deal an additional 1d8WeaponWeapon.

Properties

Cost
Action
Damage: 1~8
Normal weapon damage
+ 1d8WeaponWeapon
Details
Ranged Weapon Attack Roll Ranged Weapon Attack Roll
Range: 18 m (60 ft) Range: 18 m (60 ft)
Recharge: Per turn Recharge: Per turn

Technical details

Ico stats.png UID
Projectile_DivineStrike_Ranged_War
https://bg3.norbyte.dev/search?q=name:Projectile_DivineStrike_Ranged_War

How to learn

This spell is a variation of:
Divine Strike: WeaponDivine Strike: Weapon

Notes

  • The bonus damage of this attack matches the main-hand weapon damage. This usually means PiercingPiercing damage, but it can also be ForceForce with the Ne'er Misser. The main-hand weapon's damage type is used even if the triggering attack was made with an offhand weapon.
  • This action can be triggered as a post-strike reaction (without spending a Reaction), similar to Divine SmiteDivine Smite.
  • Refer to Divine Strike for details about this family of weapon actions.

Bugs

  • When wielding two Hand Crossbows and Dual Wielding toggle enabled, this attack consumes both an Action and Bonus Action, but the offhand attack is not performed.
  • This attack deals non-magical damage when used as an action, but deals magical damage when used as a post-strike reaction.