Divine Strike: Weapon (Melee)
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More actions
For general information about Divine Strike, see Divine Strike.

Divine Strike: Weapon (Melee) is a War Domain Class weapon action and Reaction; it deals extra weapon damage upon a melee weapon strike.
Description
Once per turn deal 1d8 in addition to your melee weapon damage.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- +
1d8 (1~8)
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
- Recharge: Per turn
How to learn
This action is a variation of:
Notes
- Can be done as a post-strike reaction (without spending a Reaction) similar to .
- Critical Hits also double the damage die.
Bugs
- This attack deals non-magical damage when used as an Action, but deals magical damage when used as a post-strike Reaction.
- Due to a coding mistake, when used as a post-strike reaction in Honour Mode this attack deals non-magical damage.