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Iron Throne: Difference between revisions

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{{UnderConstruction}}
{{UnderConstruction}}
[[File:Iron Throne Map.jpg|thumb|Map of the Iron Throne]]
[[File:Iron Throne Map.jpg|thumb|Map of the Iron Throne]]
The '''Iron Throne''' is a underwater priosn [[location|located]] in the [[Lower City]] of [[Baldur's Gate]] in [[Act Three]]. It can only be accessed by a [[Submersible]] from the basement of [[Flymm Cargo]].
The '''Iron Throne''' is a underwater prison [[location|located]] in the [[Lower City]] of [[Baldur's Gate]] in [[Act Three]]. It can only be accessed by a [[Submersible]] from the basement of [[Flymm Cargo]].


==Area Information==
==Area Information==


The prison is made up of a central area with four tunnels leading off in each direction. Each tunnel has {{cond|Sturdy}} Double Glasshouse Doors at each end, each of which can be closed by using a lever inside the tunnel next to each door. Each tunnel also has a pair of heat detectors. Destroying either one will close the doors at both ends of the tunnel.
The prison is made up of a central area with four tunnels leading off in each cardinal direction. Each tunnel has {{cond|Sturdy}} Double Glasshouse Doors at the end, which can be closed by using a lever inside the tunnel next to the door. Each tunnel also has a pair of heat detectors. Destroying either one will close the doors at both ends of the tunnel.


There are eight locked cells throughout the prison, each locked by a {{cond|Sturdy}} Glasshouse Door which can opened and closed by pulling a nearby lever, or lockpicked with a {{Ability Check|Sleight of Hand}} (DC 21-25).
There are eight locked cells throughout the prison, each locked by a {{cond|Sturdy}} Glasshouse Door which can opened and closed by pulling a nearby lever, or lockpicked with a {{Ability Check|Sleight of Hand}} (DC 21-25).
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==Related Locations==
==Related Locations==
*[[Flymm Cargo]]
* [[Flymm Cargo]]
* [[Submersible]]
* [[Submersible]]



Revision as of 12:49, 15 October 2023

Map of the Iron Throne

The Iron Throne is a underwater prison located in the Lower City of Baldur's Gate in Act Three. It can only be accessed by a Submersible from the basement of Flymm Cargo.

Area Information

The prison is made up of a central area with four tunnels leading off in each cardinal direction. Each tunnel has Sturdy Sturdy Double Glasshouse Doors at the end, which can be closed by using a lever inside the tunnel next to the door. Each tunnel also has a pair of heat detectors. Destroying either one will close the doors at both ends of the tunnel.

There are eight locked cells throughout the prison, each locked by a Sturdy Sturdy Glasshouse Door which can opened and closed by pulling a nearby lever, or lockpicked with a Sleight of Hand check (DC 21-25).

Related Quests

Related Locations

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Notable NPCs

Creatures

Notes and Trivia

  • [TO BE ADDED]