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{{WeaponPage | |||
{{WeaponPage | |||
| image = Longsword +1 Icon.png | | image = Longsword +1 Icon.png | ||
| controller icon = Longsword +1 Unfaded.png | |||
| icon = Longsword +1 Unfaded Icon.png | | icon = Longsword +1 Unfaded Icon.png | ||
| description = | | description = {{rare|Phalar Aluve}} is a rare +1 [[Longswords|Longsword]] that can be made to [[Phalar Aluve: Shriek|Shriek]] or [[Phalar Aluve: Sing|Sing]], granting nearby allies or enemies a bonus to [[Attack Rolls]] or damage or damage rolls, depending on the choice. | ||
| quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.' | | quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.' | ||
| category = martial | | category = martial | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = versatile | | handedness = versatile | ||
| type = Longswords | | type = Longswords | ||
| rarity = rare | | rarity = rare | ||
| enchantment = +1 | | enchantment = +1 | ||
| damage = 1d8 +1 | | damage = 1d8 + 1 | ||
| damage type = Slashing | | damage type = Slashing | ||
| versatile damage = 1d10 +1 | | versatile damage = 1d10 +1 | ||
| finesse = yes | | finesse = yes | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.35 | | weight kg = 1.35 | ||
| weight lb = 2.7 | | weight lb = 2.7 | ||
| price = 250 | | price = 250 | ||
| special = * | | uid = S_UND_SwordInStone_SwordReward | ||
* '''{{SAI|Phalar Aluve: Melody|w=40}}:''' The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}. | | uuid = 6d0d3206-50b5-48ed-af92-a146ed6b98f2 | ||
| special = * {{Skill|Performance}} +1 | |||
* '''{{SAI|Phalar Aluve: Melody|w=40}}:''' The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}. Effect ends if Phalar Aluve is unequipped. | |||
| weapon actions = Lacerate, Rush Attack, Pommel Strike | | weapon actions = Lacerate, Rush Attack, Pommel Strike | ||
| where to find = | | where to find = This weapon can be found stabbed into a rock in the [[Underdark]] {{coords|116|-192}} and can be freed by passing either a: | ||
This weapon can be found stabbed into a rock in the [[Underdark]] | |||
* DC 15 [[Ability Check|Strength]] check to yank it from the stone. | * DC 15 [[Ability Check|Strength]] check to yank it from the stone. | ||
* DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place. | * DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place. | ||
* | * Paladins can pass a DC 10 [[Ability Check|Religion]] check (with advantage) to consider what the appropriate ritual for releasing the sword is. If successful, a Paladin can perform the ritual or use their oath to prove their worth (DC 10 [[Ability Check|Charisma]] check). | ||
* Clerics of Eilistraee can release the sword without needing an ability check. | |||
* Spilling blood on the sword can also release the sword without an ability check (only with the [[Ritual Dagger]]). | |||
| notes = * The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)'' | |||
* Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. The only other example is {{RarityItem|Larethian's Wrath}}. | |||
* Phalar Aluve is Drow language. Phalar means 'battle-marker' or 'grave', and Aluve means 'I/we leave you' | |||
}} | }} | ||
== Gallery == | |||
<gallery heights="300px" mode="packed"> | <gallery heights="300px" mode="packed"> | ||
Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone. | Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone. | ||
</gallery> | </gallery> | ||
[[Category:Sources of Slashing damage]] | |||
[[Category:Sources of Thunder damage]] |
Latest revision as of 10:13, 7 June 2024
Phalar Aluve is a rare +1 Longsword that can be made to Shriek or Sing, granting nearby allies or enemies a bonus to Attack Rolls or damage or damage rolls, depending on the choice.
The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'
Properties
- One-handed damage
- 1d8 + 1 (2~9) + Strength or Dexterity modifier Slashing damage
- Two-handed damage
- 1d10 + 1 (2~11) + Strength or Dexterity modifier Slashing damage
- Details
- Longswords
- Rarity: Rare
- Enchantment: + 1
- Versatile
- Finesse
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 250 gp
-
UID
S_UND_SwordInStone_SwordRewardUUID
6d0d3206-50b5-48ed-af92-a146ed6b98f2
Special
The holder of this item gains:
- Performance +1
- : The sword hums in anticipation, ready to or . Effect ends if Phalar Aluve is unequipped.
Weapon actions
If you have proficiency, equip in main hand to gain:
-
- Lacerate ()
- Slash at your target's vital points to make it .
-
- Rush Attack ()
- Charge forward and attack the first enemy in your way, possibly pushing them .
-
- Pommel Strike ()
- Make a non-lethal attack against an enemy and possibly them.
Where to find
This weapon can be found stabbed into a rock in the Underdark X: 116 Y: -192 and can be freed by passing either a:
- DC 15 Strength check to yank it from the stone.
- DC 15 Religion check to learn how to release the magic holding it in place.
- Paladins can pass a DC 10 Religion check (with advantage) to consider what the appropriate ritual for releasing the sword is. If successful, a Paladin can perform the ritual or use their oath to prove their worth (DC 10 Charisma check).
- Clerics of Eilistraee can release the sword without needing an ability check.
- Spilling blood on the sword can also release the sword without an ability check (only with the Ritual Dagger).
Notes
- The 1d4 Thunder damage doesn't seem to trigger effects requiring Thunder damage on items like Hat of Storm Scion's Power or Gloves of Belligerent Skies - regardless of whether the character triggering the damage has the items or the character activating Phalar Aluve - the Reverberation stacks don't apply. The Ring of Spiteful Thunder, however, is triggered if the target had stacks of Reverberation applied - at least when worn by the character triggering the damage. (as of 4.1.1.3648072)
- Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. The only other example is Larethian's Wrath.
- Phalar Aluve is Drow language. Phalar means 'battle-marker' or 'grave', and Aluve means 'I/we leave you'