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Witch Bolt: Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
{{SpellPage
| type = spell
| name = Witch Bolt
| uid = Projectile_WitchBolt
| image = Witch Bolt.webp
| level = 1
| level = 1
| school = Evocation
| school = Evocation
| classes = Sorcerer, Warlock, Wizard
| class learns at level 1 = Sorcerer, Warlock, Wizard, Draconic Bloodline:Blue/Lightning Ancestry
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Warlock, Magic Initiate: Sorcerer
| granted by items =
| summary = It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals {{DamageType|Lightning}} damage to them initially and also on subsequent turns.
| summary = It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals {{DamageType|Lightning}} damage to them initially and also on subsequent turns.
| description = Link yourself to a target with a bolt of lightning. Deal an additional {{DamageText|1d12|Lightning}} each turn by activating it.
| description = Link yourself to a target with a bolt of lightning. Deal an additional {{DamageText|1d12|Lightning}} each turn by activating it.
| damage = 1d12
| damage type = Lightning
| cost = action, spell1
| cost = action, spell1
| attack roll = yes
| attack roll = yes
| damage = 1d12
| range = ranged
| damage type = Lightning
| concentration = yes
| concentration = yes
| range = ranged
| higher levels = [[Spells#Upcasting|Upcast]]: The initial damage increases by {{DamageText|1d12|Lightning}} per level. Damage on subsequent turns is always {{DamageText|1d12|Lightning}}
| grants = Activate Witch Bolt
| condition = Witch Bolt
| condition = Witch Bolt
| condition duration = 10
| condition duration = 10
| higher levels = [[Spells#Upcasting|Upcast]]: The initial damage increases by {{DamageText|1d12|Lightning}} per level. Damage on subsequent turns is always {{DamageText|1d12|Lightning}}
| classes = Sorcerer, Warlock, Wizard
| notes =  The incantation for Witch Bolt is '''Perurē''', the Latin command "burn/scorch!"
| class learns at level 1 = Sorcerer, Warlock, Wizard, Draconic Bloodline:Blue/Lightning Ancestry
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| notes =
* Witch Bolt cannot be used with {{SAI|Metamagic: Twinned Spell}}.
* The incantation for Witch Bolt is '''Perurē''', the Latin command "burn/scorch!"
| video = Witch Bolt Visuals.mp4
| video = Witch Bolt Visuals.mp4
}}
}}


[[Category:Recastable spells]]
[[Category:Recastable spells]]
[[Category:Sources of Lightning damage]]


== External Links ==
== External links ==
* {{FRWiki|Witch bolt|long}}
* {{FRWiki|Witch bolt|long}}

Latest revision as of 02:44, 10 February 2025

Witch Bolt.webp
Witch Bolt is a level 1 evocation spell. It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Damage TypesLightning damage to them initially and also on subsequent turns.

Description

Link yourself to a target with a bolt of lightning. Deal an additional 1d12Damage TypesLightning each turn by activating it.

Properties

Cost
Action +  Level 1 Spell Slot
Damage: 1~12
Details
Attack roll
 Range: 18 m / 60 ft
Concentration Concentration
UID Projectile_WitchBolt

At higher levels

Upcast: The initial damage increases by 1d12Damage TypesLightning per level. Damage on subsequent turns is always 1d12Damage TypesLightning

Grants:

Condition: Witch Bolt

Witch Bolt Witch Bolt

Duration: 10 turns

  • The spellcaster can use an Action each turn to activate the arc linking it to this creature to automatically deal 1d12Damage TypesLightning damage.

How to learn

Classes: Granted by features:

Notes

  • Witch Bolt cannot be used with Metamagic: Twinned Spell Metamagic: Twinned Spell.
  • The incantation for Witch Bolt is Perurē, the Latin command "burn/scorch!"

Visuals

External links[edit | edit source]