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Tasha's Hideous Laughter: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Tasha's Hideous Laughter | | name = Tasha's Hideous Laughter | ||
Line 6: | Line 5: | ||
| school = Enchantment | | school = Enchantment | ||
| classes = Bard, Wizard | | classes = Bard, Wizard | ||
| class learns at level 1 = Bard, Wizard, Great Old One, Draconic Bloodline:Copper/Acid Ancestry | | class learns at level 1 = Bard, Wizard, The Great Old One, Draconic Bloodline:Copper/Acid Ancestry | ||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| granted by feats = Magic Initiate: Bard, Magic Initiate: Wizard | | granted by feats = Magic Initiate: Bard, Magic Initiate: Wizard | ||
Line 25: | Line 24: | ||
| condition save = Wisdom | | condition save = Wisdom | ||
| condition dc = caster | | condition dc = caster | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = * Despite the claim made in the spell's description, a creature affected by {{SAI|Tasha's Hideous Laughter}} is not technically considered {{Cond|Prone}} for the purposes of interactions with other mechanics. For example, [[Hook Horror]]s may {{SAI|Multiattack: Prone}} a Prone target, but not a target affected by Hideous Laughter. | ||
* Despite the claim made in the spell's description, a creature affected by {{SAI|Tasha's Hideous Laughter}} is not technically considered {{Cond|Prone}} for the purposes of interactions with other mechanics. For example, [[Hook Horror]]s may {{SAI|Multiattack: Prone}} a Prone target, but not a target affected by Hideous Laughter. | * The incantation for Tasha's Hideous Laughter is ''risum peniatis'' ("laugh out loud"). | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Tasha's hideous laughter|long}} | * {{FRWiki|Tasha's hideous laughter|long}} |
Latest revision as of 15:37, 30 July 2024
Tasha's Hideous Laughter is a level 1 enchantment spell. It allows spellcasters to send a targeted creature into a fit of laughter, falling .
Description
Leave a creature with laughter, without the ability to get up.
The creature must have an Intelligence of 5 or more.
The target can try to shake off the effect each time it takes damage.
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- WIS Save (Spell save DC)
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Hideous Laughter
Duration: 10 turns
Spell save DC Wisdom saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- At the end of its turn or when it takes damage, the entity can try to shake off the effect.
How to learn
Classes:
- Class Level 1: Bard, Wizard, The Great Old One, and Draconic Bloodline (Copper/Acid Ancestry)
- Class Level 3: Arcane Trickster, and Eldritch Knight
Other ways to learn:
- Learned as a quest reward for completing Help the Cursed Monk and choosing to bear Shar's curse.
Notes
- Despite the claim made in the spell's description, a creature affected by for the purposes of interactions with other mechanics. For example, Hook Horrors may a Prone target, but not a target affected by Hideous Laughter. is not technically considered
- The incantation for Tasha's Hideous Laughter is risum peniatis ("laugh out loud").