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{{See also|Water (surface)}}
{{MiscItemPage
{{MiscItemPage
| image = Water A Faded.png
| image = Water A Faded.png
| controller icon = Water A Unfaded.png
| controller icon = Water A Unfaded.png
| icon = Water A Unfaded Icon.png
| icon = Water A Unfaded Icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]].
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface.
| quote = The Sword Coast's finest well water, bottled for convenience.
| quote = The Sword Coast's finest well water, bottled for convenience.
| where to find =
| type = Misc
| type = Misc
| rarity = common
| rarity = common
Line 13: Line 13:
| uid = CONS_DRINK_WATER_A
| uid = CONS_DRINK_WATER_A
| uuid = 640302a8-d841-44d6-996d-2addda644306
| uuid = 640302a8-d841-44d6-996d-2addda644306
| effect = * When thrown, creates a [[Water Surface]].
| usage cost = action
** {{Range|m=18|ft=60}}
| effect = *{{SAI|Throw}} this bottle to create a water surface.
** {{AOE|m=2|ft=7|Radius}}
**{{Range|m=18|ft=60}}
** {{Duration|Permanent}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
* Remove {{Cond|Burning}}.
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
* Gives the {{Cond|Wet}} condition.
| area = Water
** Immune to {{Cond|Burning}}.
| area shape = Radius
** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage.
| area range m = 2
** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage.
| area range ft = 7
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| single use = yes
| usage cost = action
| where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.
| where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.
}}</br>
 
Consistently sold by {{CharLink|Auntie Ethel}} in [[Act One]].
 
Can also be bought from many innkeeper characters.
}}<br>


{{MiscItemPage
{{MiscItemPage
Line 31: Line 37:
| controller icon = Water B Unfaded.png
| controller icon = Water B Unfaded.png
| icon = Water B Unfaded Icon.png
| icon = Water B Unfaded Icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]].
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface.
| quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.
| quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.
| where to find =
| type = Misc
| type = Misc
| rarity = common
| rarity = common
Line 41: Line 46:
| uid = CONS_DRINK_WATER_B
| uid = CONS_DRINK_WATER_B
| uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a
| uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a
| effect = * When thrown, creates a [[Water Surface]].
| usage cost = action
** {{Range|m=18|ft=60}}
| effect = *{{SAI|Throw}} this bottle to create a water surface.
** {{AOE|m=2|ft=7|Radius}}
**{{Range|m=18|ft=60}}
** {{Duration|Permanent}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
* Remove {{Cond|Burning}}.
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
* Gives the {{Cond|Wet}} condition.
| area = Water
** Immune to {{Cond|Burning}}.
| area shape = Radius
** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage.
| area range m = 2
** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage.
| area range ft = 7
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| single use = yes
| usage cost = action
| where to find =  
}} </br>
}} <br>


{{MiscItemPage
{{MiscItemPage
Line 58: Line 66:
| controller icon = Water wicker Unfaded.png
| controller icon = Water wicker Unfaded.png
| icon = Water wicker icon.png
| icon = Water wicker icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]].
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface.
| quote = This bottle has been carefully sealed, ensuring the water within remains untainted.
| quote = This bottle has been carefully sealed, ensuring the water within remains untainted.
| where to find =  
| where to find =  
Line 68: Line 76:
| uid = CONS_Drink_Water_A_Wicker
| uid = CONS_Drink_Water_A_Wicker
| uuid = 00253e1b-375c-4ef4-8808-974cab615ff7
| uuid = 00253e1b-375c-4ef4-8808-974cab615ff7
| effect = * When thrown, creates a [[Water Surface]].
| usage cost = action
** {{Range|m=18|ft=60}}
| effect = *{{SAI|Throw}} this bottle to create a water surface.
** {{AOE|m=2|ft=7|Radius}}
**{{Range|m=18|ft=60}}
** {{Duration|Permanent}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
* Remove {{Cond|Burning}}.
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
* Gives the {{Cond|Wet}} condition.
| area = Water
** Immune to {{Cond|Burning}}.
| area shape = Radius
** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage.
| area range m = 2
** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage.
| area range ft = 7
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| single use = yes
| usage cost = action
}} <br>
}} </br>


{{MiscItemPage
{{MiscItemPage
Line 85: Line 95:
| controller icon = Water Wicker B Unfaded.png
| controller icon = Water Wicker B Unfaded.png
| icon = Water Wicker B Unfaded Icon.png
| icon = Water Wicker B Unfaded Icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a [[Water Surface]].
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface.
| quote = Crystal-clear water gathered from glacial streams in the Spine of the World.
| quote = Crystal-clear water gathered from glacial streams in the Spine of the World.
| where to find =  
| where to find =  
Line 95: Line 105:
| uid = CONS_Drink_Water_B_Wicker
| uid = CONS_Drink_Water_B_Wicker
| uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5
| uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5
| effect = * When thrown, creates a [[Water Surface]].
| usage cost = action
** {{Range|m=18|ft=60}}
| effect = *{{SAI|Throw}} this bottle to create a water surface.
** {{AOE|m=2|ft=7|Radius}}
**{{Range|m=18|ft=60}}
** {{Duration|Permanent}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
* Remove {{Cond|Burning}}.
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
* Gives the {{Cond|Wet}} condition.
| area = Water
** Immune to {{Cond|Burning}}.
| area shape = Radius
** [[Damage_Types#Resistance|Resistance]] to {{DamageType|Fire}} damage.
| area range m = 2
** [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage.
| area range ft = 7
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| single use = yes
| usage cost = action
}} <br>
}} </br>


== Passive Features ==
== Passive features ==


{{Resistances
{{Resistances

Latest revision as of 17:16, 3 December 2024

See also: Water (surface)
Water image

Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water Water surface.

Description Icon.png

The Sword Coast's finest well water, bottled for convenience.

Properties

  • Miscellaneous Items
  • Single Use
  • Rarity: Common
  •  Weight: 0.5 kg / 1 lb
  • Price: 5 gp
  • UID CONS_DRINK_WATER_A
    UUID 640302a8-d841-44d6-996d-2addda644306

Effect

Action

  • Throw Throw this bottle to create a water surface.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Water
    • Gives the Wet Wet condition on any creatures in the splash zone.

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

Duration: Permanent

AoE: 2 m / 7 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

Where to find

Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.

Consistently sold by Auntie Ethel Auntie Ethel in Act One.

Can also be bought from many innkeeper characters.


Water image

Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water Water surface.

Description Icon.png

Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.

Properties

  • Miscellaneous Items
  • Single Use
  • Rarity: Common
  •  Weight: 0.5 kg / 1 lb
  • Price: 5 gp
  • UID CONS_DRINK_WATER_B
    UUID 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a

Effect

Action

  • Throw Throw this bottle to create a water surface.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Water
    • Gives the Wet Wet condition on any creatures in the splash zone.

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

Duration: Permanent

AoE: 2 m / 7 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

Water image

Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water Water surface.

Description Icon.png

This bottle has been carefully sealed, ensuring the water within remains untainted.

Properties

  • Miscellaneous Items
  • Single Use
  • Rarity: Common
  •  Weight: 0.5 kg / 1 lb
  • Price: 5 gp
  • UID CONS_Drink_Water_A_Wicker
    UUID 00253e1b-375c-4ef4-8808-974cab615ff7

Effect

Action

  • Throw Throw this bottle to create a water surface.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Water
    • Gives the Wet Wet condition on any creatures in the splash zone.

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

Duration: Permanent

AoE: 2 m / 7 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

Water image

Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water Water surface.

Description Icon.png

Crystal-clear water gathered from glacial streams in the Spine of the World.

Properties

  • Miscellaneous Items
  • Single Use
  • Rarity: Common
  •  Weight: 0.5 kg / 1 lb
  • Price: 5 gp
  • UID CONS_Drink_Water_B_Wicker
    UUID e8e427ac-9078-4471-85f2-4b8bbc3e00b5

Effect

Action

  • Throw Throw this bottle to create a water surface.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Water
    • Gives the Wet Wet condition on any creatures in the splash zone.

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

Duration: Permanent

AoE: 2 m / 7 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

Passive features[edit | edit source]

Resistances
Damage TypesBludgeoningVulnerable
Damage TypesPiercingResistant
Damage TypesPoisonImmune
Damage TypesPsychicImmune