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Thunderous Smite: Difference between revisions

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| school = Evocation
| school = Evocation
| classes = Paladin
| classes = Paladin
| summary = This spell allows spellcasters to cause their weapon to ring with {{DamageType|Thunder}} as they strike, pushing targets away and potentially knocking them {{Cond|Prone}}.
| summary = This spell allows spellcasters to cause their melee weapon to ring with {{DamageType|Thunder}} as they strike, pushing targets away and potentially knocking them {{Cond|Prone}}.
| description = Your weapon rings with thunder as you strike, pushing your target {{Distance|m=3|ft=10}} away and possibly knocking them {{Cond|Prone}}.
| description = Your melee weapon rings with thunder as you strike, pushing your target {{Distance|m=3|ft=10}} away and possibly knocking them {{Cond|Prone}}.
| class learns at level 2 = Paladin
| class learns at level 2 = Paladin
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| attack roll = yes
| attack roll = melee weapon
| cost = action
| cost = action
| hit cost = bonus, spell1
| hit cost = bonus, spell1
Line 18: Line 18:
| extra damage type = Thunder
| extra damage type = Thunder
| save = STR
| save = STR
| save dc = caster
| on save = Target takes full damage but isn't knocked {{Cond|Prone}}
| range = weapon
| range = weapon
| condition = prone
| condition = Prone
| condition icon = Prone Condition Icon.png
| condition duration = 1
| condition duration = 1
| condition save = Strength
| condition save = Strength
| condition dc = caster
| higher levels =  
| higher levels =  
| notes =  
| notes = * See [[Smite]] for additional functionality information.
| granted by items = Cacophony
| granted by items = Cacophony
}}
}}

Latest revision as of 02:41, 10 October 2024

Thunderous Smite.webp

Thunderous Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to ring with Damage TypesThunder as they strike, pushing targets away and potentially knocking them Prone Prone.

Description

Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.

Properties

Cost
Action
Cost on hit
Bonus action + Level 1 Spell Slot
Damage
Normal weapon damage
+
D6 Thunder.png 2d6 (2~12) Damage TypesThunder
Details
Melee weapon attack roll
STR Save (Spell save DC) (On Save: Target takes full damage but isn't knocked Prone Prone)
 Range: Normal weapon range

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Prone

Prone Prone

Duration: 1 turn

Spell save DC  Strength saving throw

How to learn

Classes:

Granted by the following items:

Notes

  • See Smite for additional functionality information.

External Links[edit | edit source]