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Ensnaring Strike: Difference between revisions

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{{SpellPage
{{Feature page
| name = Ensnaring Strike
| type = spell
| image = Ensnaring Strike Melee.webp
| uid = Projectile_EnsnaringStrike_Container
| controller icon = Ensnaring Strike Melee Icon.webp
| icon = Ensnaring Strike Melee Unfaded Icon.webp
| level = 1
| level = 1
| school = Conjuration
| school = Conjuration
| ritual =
| summary = This spell allows spellcasters to use weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn.
| classes = Ranger
| description = Your attack summons thorny vines that possibly {{Cond|Ensnared|Ensnare}} your target.
| class learns at level 2 = Ranger
| extra description = Ensnared creatures cannot move and take {{Damage inline|1d6|Piercing}} damage at the start of each turn. An ally can use their {{SAI|Help}} action to try and tear away the vines.
| class learns at level 3 = Oath of the Ancients:Oath Spell
| image = Ensnaring Strike Ranged.webp
| races =
| controller icon = Ensnaring Strike Ranged Icon.webp
| race learns at level 1 =
| hotbar icon = Ensnaring Strike Ranged Unfaded Icon.webp
| race learns at level 2 =
| damage 1 = weapon
| summary = This spell allows spellcasters to use weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn.  
| damage 1 type = Weapon
| description = Your attack summons thorny vines, dealing {{DamageColor|Physical|Weapon Damage}} and possibly [[Ensnared (Condition)|Ensnaring]] your target.
| damage 2 = 1d6
 
| damage 2 type = Piercing
Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their [[Help|Help Action]] to try and tear away the vines.  
| damage 2 info = Per turn
| cost = action
| cost = action
| hit cost = bonus, spell1
| hit cost = bonus, spell1
| attack roll = yes
| attack roll = yes
| damage = weapon
| save = STR
| damage modifier =
| save dc = caster
| damage type = Weapon
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| save = STR
| higher levels = [[Upcasting]]: [[Ensnared (Condition)|Ensnared]] condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
| range =
| spell flags = HasHighGroundRangeExtension, HasVerbalComponent, IsConcentration, IsHarmful, IsLinkedSpellContainer, IsSpell, RangeIgnoreVerticalThreshold
| range m =
| variants = Ensnaring Strike (Ranged), Ensnaring Strike (Melee)
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Ensnared
| condition = Ensnared
| condition duration = 10
| condition duration = 10
| condition save = Strength
| classes = Ranger
| condition dc = caster
| class learns at level 2 = Ranger
| area =
| class learns at level 3 = Oath of the Ancients:Oath Spell
| area category =
| notes =
| area shape =
* Ensnaring Strike uses a weapon attack roll and thus triggers {{SAI|Extra Attack}}.
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: [[Ensnared (Condition)|Ensnared]] condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
| variants = Ensnaring Strike (Ranged), Ensnaring Strike (Melee)
| notes = Using Ensnaring Strike triggers {{SAI|Extra Attack}}
| video =
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Ensnaring strike|long}}
* {{FRWiki|Ensnaring strike|long}}


[[Category:Sources of Piercing damage]]
[[Category:Sources of Piercing damage]]

Latest revision as of 03:14, 23 February 2025

Ensnaring Strike Ranged.webp
Ensnaring Strike is a level 1 conjuration spell. This spell allows spellcasters to use weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn.

Description

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

Properties

Cost
Action
Cost on hit
Bonus action +  Level 1 Spell Slot
Damage: 1~6
D6 Piercing.png
Normal weapon damage
+ 1d6Damage TypesPiercing (Per turn)
Details
Attack roll
STR Save (Spell save DC)
Concentration Concentration

At higher levels

Upcasting: Ensnared condition deals an extra 1d6Damage TypesPiercing damage per level.

Technical details

Variants

Condition: Ensnared

Ensnared Ensnared

Duration: 10 turns

Spell save DC  Strength saving throw

How to learn

Classes:

Notes

  • Ensnaring Strike uses a weapon attack roll and thus triggers Extra Attack Extra Attack.

External links[edit | edit source]