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'''Call Lightning''' is a [[Spells#3rd Level Spells|Level 3]] Conjuration spell. This spell allows spellcasters to call down lightning to hit all targets within range and effect.
{{Feature page
| type = spell
| uid = Target_CallLightning
| level = 3
| school = Conjuration
| summary = This spell allows spellcasters to call down lightning to hit all targets within range. The spellcaster can also continue to call down lightning repeatedly on subsequent turns.
| description = Call down lightning to hit all targets within range and its area of effect for {{DamageText|3d10|Lightning}} damage. Then for 10 turns, you can call down lightning again without expending a spell slot.
| damage = 3d10
| damage type = Lightning
| cost = action, spell3
| save = DEX
| on save = Targets still take half damage.
| range m = 18
| aoe = radius
| aoe m = 2
| concentration = yes
| higher levels = [[Upcasting]]: When the spell is cast using a 4th level spell slot or higher, damage increases by {{DamageText|1d10|Lightning}} for each spell slot level above 3rd for the first cast and given free casts.
| grants = Activate Call Lightning
| condition = Call Lightning
| condition duration = 10
| classes = Druid
| class learns at level 10 = Bard:Magical Secrets
| class learns at level 5 = Druid, Tempest Domain, Circle of the Land:Coast or Forest, Warlock:via [[Pact of the Tome]] once per long rest
| class learns at level 6 = Storm Sorcery, College of Lore:Magical Secrets
| notes =
* The incantation for Call Lightning is '''Perurē''', the Latin command "burn/scorch!"
* All free repeat casts will match the level of the initial cast. For example, if the initial cast is upcast to 6th level to deal 6d10, all subsequent recasts will also deal 6d10.
* {{SAI|Activate Call Lightning}} is a "granted" spell. Granted spells are issued to the caster after casting the original, and can be [[:Category:Recastable_spells|recast]] without spending another spell slot as long as {{Concentration}} is not broken. Granted spells such as this are not directly tied to the casters' repertoire of known spells (i.e., their spellbook icon in the game). Therefore, if a granted spell is cast when multiclassing, subsequent recasts (in this case, {{SAI|Activate Call Lightning}}) use the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Call Lightning. In this case, it may result in an unexpectedly low spell save DC.
}}


[[Category:Spells]][[Category:Level 3 Spells]][[Category:Conjuration Spells]]
== External links ==
* {{FRWiki|Call lightning|long}}


[[File:Call Lightning Icon.png|thumb|{{AbilityInfobox
[[Category:Recastable spells]]
| title = <div style="font-size:105%; font-family:Georgia;">''"Call down lightning to hit all targets within range and its area of effect for <span style="color:#3366cc">3d10 Lightning</span> damage. Each turn, you can call down lightning again without expending a spell slot. On a successful save, targets still take half damage."''</div>
[[Category:Sources of Lightning damage]]
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 3 Spell Slot'''</div>
----
| Damage = <span style="color:#3366cc">3d10</span>
| Damage Types = [[Damage Types|<span style="color:#3366cc">Lightning</span>]]
| Range = 18m / 60ft
| School = Conjuration
| Concentration = Required
| Class = [[Druid]]
|Duration=10 turns|Area of Effect=2m / 7ft|Saving Throw=[[Dexterity]]}}]]
 
==Description==
Call down lightning to hit all targets within range and its area of effect for <code><span style="color:#3366cc">3d10 Lightning</span></code> damage. Each turn, you can call down lightning again without expending a spell slot.
 
On a successful save, targets still take half damage.
==Properties==
''Available to level 5 [[Druid]].''
*Damage: {{DamageInfo|count=3|die=10|type=Lightning}}
*Area of Effect: {{C|1=[[File:Aoe Icon.png|frameless|upright=0.1]] 2m / 7ft (Radius)}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
*Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
*Saving Throw: {{C|1=[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}}
*On casting, gain: [[File:Activate Call Lightning.jpg|frameless|25x25px]] {{C|1=Activate Call Lightning}}
{| class="wikitable"
|+[[File:Activate Call Lightning.jpg|frameless|25x25px]] '''Activate Call Lightning'''
|-
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}[[File:Action Icon.png|frameless|25px]] '''Action'''
*Call down more lightning to hit all targets within range.
|}
==At Higher Levels==
When the spell is cast using a 4th level spell slot or higher, damage increases by to <code><span style="color:#3366cc">1d10 Lightning</span></code> for each spell slot level above 3rd.

Latest revision as of 17:43, 10 February 2025

Call Lightning.webp
Call Lightning is a level 3 conjuration spell. This spell allows spellcasters to call down lightning to hit all targets within range. The spellcaster can also continue to call down lightning repeatedly on subsequent turns.

Description

Call down lightning to hit all targets within range and its area of effect for 3d10Damage TypesLightning damage. Then for 10 turns, you can call down lightning again without expending a spell slot.

Properties

Cost
Action +  Level 3 Spell Slot
Damage: 3~30
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 60  ft
AoE: 2 m / 7 ft (Radius)
Concentration Concentration
UID Target_CallLightning

At higher levels

Upcasting: When the spell is cast using a 4th level spell slot or higher, damage increases by 1d10Damage TypesLightning for each spell slot level above 3rd for the first cast and given free casts.

Grants:

Condition: Call Lightning

Call Lightning Call Lightning

Duration: 10 turns

Dexterity saving throw

How to learn

Classes:

Notes

  • The incantation for Call Lightning is Perurē, the Latin command "burn/scorch!"
  • All free repeat casts will match the level of the initial cast. For example, if the initial cast is upcast to 6th level to deal 6d10, all subsequent recasts will also deal 6d10.
  • Activate Call Lightning Activate Call Lightning is a "granted" spell. Granted spells are issued to the caster after casting the original, and can be recast without spending another spell slot as long as Concentration Concentration is not broken. Granted spells such as this are not directly tied to the casters' repertoire of known spells (i.e., their spellbook icon in the game). Therefore, if a granted spell is cast when multiclassing, subsequent recasts (in this case, Activate Call Lightning Activate Call Lightning) use the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Call Lightning. In this case, it may result in an unexpectedly low spell save DC.

External links[edit | edit source]