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Nature's Ward: Difference between revisions
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|image=Nature's Ward.webp | |image=Nature's Ward.webp | ||
|icon=Nature's Ward Icon.webp | |icon=Nature's Ward Icon.webp | ||
|summary='''Nature's Ward''' is a | |summary='''Nature's Ward''' is a [[Circle of the Land]] Druid passive feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison. | ||
|description = You can't be {{Cond|Charmed}} or {{Cond|Frightened}} by elementals and fey. Disease and poison also no longer affect you. | |description = You can't be {{Cond|Charmed}} or {{Cond|Frightened}} by elementals and fey. Disease and poison also no longer affect you. | ||
|class learns at level 10 = Circle of the Land | |class learns at level 10 = Circle of the Land |
Latest revision as of 08:58, 29 July 2024
Nature's Ward is a Circle of the Land Druid passive feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison.
Description
You can't be or by elementals and fey. Disease and poison also no longer affect you.
How to learn
Classes:
- Class level 10: Circle of the Land
Used by creatures: Jord, Leafsong, Rion, and Unnatural Blot