| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| learns at level 1 = Sorcerer, Wizard
| description = Possibly {{Cond|Poisoned|Poisons}} the target.
| learns at level 3 = Arcane Trickster, Eldritch Knight
| summary = It is also granted to [[Draconic Bloodline]] [[Sorcerer]]s of Green (Poison) Draconic Ancestry. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially Poisons them.
| description = Call forth a ray of sickening energy. Make a ranged spell attack against the target. On a hit, deal {{DamageText|2d8|Poison}} and force the target to make a [[Constitution]] [[Saving Throw|saving throw]]. On a failed save, they are [[Poisoned (Condition)|Poisoned]] for 2 turns.
| action type = action
| attack roll = yes
| damage = 2d8
| damage = 2d8
| damage type = Poison
| damage type = Poison
| damage save effect = negate
| cost = action, spell1
| attack roll = yes
| save = CON
| range = ranged
| range = ranged
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| condition = Poisoned
| condition = Poisoned
| condition dc = caster
| condition duration = 2
| condition duration = 2
| condition save = Constitution
| condition save = CON
| higher levels = When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#99cc00">1d8 Poison</span></code> for each spell slot level above 1st.
| classes = Sorcerer, Wizard
| class learns at level 1 = Sorcerer, Wizard, Draconic Bloodline:Green/Poison, Death Domain
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| other ways to learn =
* Granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{Pass|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| video = Ray of Sickness Visuals.mp4
}}
}}
[[Category:Sources of Poison damage]]
Latest revision as of 16:35, 5 February 2025
Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them.