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Vampire Bite: Difference between revisions
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(Added addendum for effect if used on Gale.) |
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| condition2 duration = Until Long Rest | | condition2 duration = Until Long Rest | ||
| used by creatures = Astarion | | used by creatures = Astarion | ||
| notes = * Attempting to use on [[Karlach]] will inflict neither Happy nor Bloodless, nor will Astarion be healed. Instead, Astarion will gain 3 turns of {{cond|Burning}}. Similarly, Attempting to use on [[Gale]] will give Astarion 3 turns of {{cond|Poisoned}} | | notes = * Attempting to use on [[Karlach]] will inflict neither Happy nor Bloodless, nor will Astarion be healed. Instead, Astarion will gain 3 turns of {{cond|Burning}}. Similarly, Attempting to use on [[Gale]] will give Astarion 3 turns of {{cond|Poisoned}}. | ||
* Cannot be used on certain types of creatures, including [[Construct|Constructs]], [[Ooze|Oozes]], and [[Undead]]. | |||
}} | }} | ||
[[Category:Unique actions]] | [[Category:Unique actions]] |
Latest revision as of 04:22, 9 November 2024
Vampire Bite is a unique action available to Astarion. It can be used without breaking stealth, deals piercing damage, heals Astarion, and increases Astarion's abilities while debilitating the target.
- Origin Astarion gets access to Vampire Bite action after completing the prologue and waking up at the beach.
- Companion Astarion gets access to Vampire Bite action after he is outed as a vampire.
Description
Suck the blood from a living creature to regain Hit Points. The target takes 2d4Piercing damage, unless it is or you are .
If the target is Humanoid, you become and the target becomes .
Biting a creature does not break stealth.
Properties
- Cost:
- Bonus action
- Damage:
- 2d4 (2~8) Piercing
- + 2d4 (2~8) hit points (conditional)
- Details:
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
Condition: Happy
Duration: Until Long rest
- Astarion's vampiric hunger has been temporarily sated. +1 to all Attack Rolls, Saving Throws, and most Ability Checks.
Condition: Bloodless
Duration: Until Long rest
- Feels a bit woozy. -1 to all Attack Rolls, Saving Throws, and most Ability Checks. Disappears after Long Rest.
- Can be cured by Lesser Restoration
How to learn
Used by creatures: Astarion
Notes
- Attempting to use on Karlach will inflict neither Happy nor Bloodless, nor will Astarion be healed. Instead, Astarion will gain 3 turns of . Similarly, Attempting to use on Gale will give Astarion 3 turns of .
- Cannot be used on certain types of creatures, including Constructs, Oozes, and Undead.