Storm Sorcery: Difference between revisions

From Baldur's Gate 3 Wiki
m (Formatting changes, made abilities not links, instead bloded)
(Use Template:Level_header for class/subclass progression level headers)
 
(34 intermediate revisions by 14 users not shown)
Line 3: Line 3:
| image = Storm Sorcery Subclass Icon.png
| image = Storm Sorcery Subclass Icon.png
}}
}}
{{Quote|Whether crackling with the energy of ancient deluges or pierced by gales and hurricanes, your lineage is a strange tapestry scrawled by a tempest.}}
{{SubclassQuote|quote=Whether crackling with the energy of ancient deluges or pierced by gales and hurricanes, your lineage is a strange tapestry scrawled by a tempest.|image=Storm Sorcery Subclass Icon.png}}
'''Storm Sorcery''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]].  They are extremely mobile, being able to fly after each spell they cast, making it safer for them to wade into melee. As they grow in power they can make their spells generate small damaging storms, become [[Damage Types#Resistance|resistant]] to [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] damage and even punish enemies brave enough to attack them by shocking and pushing them far away.
 
[[Category:Subclasses]]
[[Category:Subclasses]]
[[File:Storm Sorcery Subclass Icon.png|frameless|upright=1.5|left]] '''Storm Sorcery''' is one of the [[Sorcerer#Subclass|Subclasses]] of [[Sorcerer]].  These Sorcerers are extremally mobile being able to fly after each  [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]]  spell making them comfortable to wade into melee. As they grow in power they can make their spells generate small storms, become [[Damage Types#Resistance|resistant]]<nowiki/> to  [[Damage Types#Lightning|to Lightning]] or [[Damage Types#Thunder|Thunder]] damage and even punish enemies brave enough to attack them by shocking and pushing them far away.
 
{{clear}}
== Subclass Features ==
== Subclass Features ==
[[File:Default Shadow Sorcerer Armor Storm.png|230px|right|Sorcerer's default armour]]{{SubclassNote|Sorcerer}}
{{Level header|1}}
; {{SAI|Tempestuous Magic|w=40}}
: After you cast a Level 1 [[Spell]] or higher you can {{SAI|Tempestuous Magic: Flight|Fly}} as a {{Action|bonus}} until the end of your turn without receiving [[Opportunity Attacks]]. Doing so allows you to fly up to {{Distance|m=9|ft=30}}.


=== Level 1 ===
{{Level header|6}}
; {{SAI|Heart of the Storm|w=40}}
: Deals extra damage to nearby enemies whenever you cast a [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] Spell.
:; {{SAI|Heart of the Storm: Lightning|w=30}} : When you cast a spell that deals {{DamageType|Lightning}} damage, you cause a small, local storm. All enemies within {{Distance|m=6|ft=20}} take {{DamageText | (Sorcerer Level / 2) | Lightning}} damage.
:; {{SAI|Heart of the Storm: Thunder|w=30}} : When you cast a spell that deals {{DamageType|Thunder}} damage, you cause a small, local storm. All enemies within {{Distance|m=6|ft=20}} take {{DamageText | (Sorcerer Level / 2) | Thunder}} damage.


*[[File:Tempestuous Magic Icon.png|frameless|upright=0.1]] '''Tempestuous Magic''': After you cast a [[Spell]] of level 1 or higher you can [[Fly]] as a [[Bonus Action]] until the end of your turn without receiving [[Opportunity Attacks]]. The distance you fly is up to {{C|9m / 30ft}}.
{{HorizontalRuleImage}}


===Level 6===
; {{SAI|Heart of the Storm: Resistance|w=40}}
: You are [[Damage Types#Resistance|Resistant]] to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.


*[[File:Heart Of The  Storm Icon.png|frameless|upright=0.1]] '''Heart of the Storm''': When you cast a [[Spell]] of level 1 or higher that deals [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] damage, you cause a small, local storm. All enemies within 20ft take additional [[Damage Types#Lightning|Lightning]] or [[Damage Types#Thunder|Thunder]] damage equal to half your [[Sorcerer]] level.
{{HorizontalRuleImage}}


*[[File:Heart Of The  Storm Resistance Icon.png|frameless|upright=0.1]] '''Heart of the Storm: Resistance:''' You are [[Damage Types#Resistance|Resistant]] to [[Damage Types#Lightning|Lightning]] and [[Damage Types#Thunder|Thunder]] damage.
; Storm Spells
: You gain additional spells from your subclass.
:* {{SAI|Thunderwave}}
:* {{SAI|Create or Destroy Water}}
:* {{SAI|Gust of Wind}}
:* {{SAI|Sleet Storm|c=16}}
:* {{SAI|Call Lightning|c=16}}


* '''Storm Spells:''' You gain additional spells from your subclass.
{{Level header|11}}
** [[File:Thunderwave Icon.png|frameless|upright=0.1|link=Thunderwave ]] [[Thunderwave ]]
** [[File:Create Water Icon.png|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]]
** [[File:Gust of Wind Icon.png|frameless|upright=0.1|link=Gust Of Wind]] [[Gust Of Wind]]
** [[File:Sleet Storm Icon.png|frameless|upright=0.1|link=Sleet Storm]] [[Sleet Storm]]
** [[File:Call Lightning Icon.png|frameless|upright=0.1|link=Call Lightning]] [[Call Lightning]]


; {{SAI|Storm's Fury|w=40}}
: When you are hit by a melee attack, you deal {{DamageText|(Sorcerer Level)|Thunder}} damage to the attacker and potentially push them away.


===Level 11===
{{SorcererNavbox}}
*[[File:Storm's Fury Icon.png|frameless|upright=0.1]] '''Storm's Fury:''' When you are hit by a melee attack, you deal [[Damage Types#Lightning|Lightning]] equal to your [[Sorcerer]] level to the attacker. The attacker will also have to make a Strength saving throw against your [[Sorcerer]] spell save DC. On a failed save, the attacker is pushed away from you {{InfoBlob|6m / 20ft}} in a straight line. {{verify}}

Latest revision as of 17:37, 21 March 2024

Storm Sorcery Subclass Icon.png
Whether crackling with the energy of ancient deluges or pierced by gales and hurricanes, your lineage is a strange tapestry scrawled by a tempest.

Storm Sorcery is one of the Subclasses of Sorcerer. They are extremely mobile, being able to fly after each spell they cast, making it safer for them to wade into melee. As they grow in power they can make their spells generate small damaging storms, become resistant to Lightning or Thunder damage and even punish enemies brave enough to attack them by shocking and pushing them far away.

Subclass Features[edit | edit source]

Sorcerer's default armour
This subclass obtains all the features from its base class, Sorcerer, in addition to its unique features outlined below.

Level 1

Tempestuous Magic Tempestuous Magic
After you cast a Level 1 Spell or higher you can Fly Fly as a Bonus action until the end of your turn without receiving Opportunity Attacks. Doing so allows you to fly up to 9 m / 30 ft.

Level 6

Heart of the Storm Heart of the Storm
Deals extra damage to nearby enemies whenever you cast a Lightning or Thunder Spell.
Heart of the Storm: Lightning Heart of the Storm: Lightning
When you cast a spell that deals Damage TypesLightning damage, you cause a small, local storm. All enemies within 6 m / 20 ft take (Sorcerer Level / 2) Damage TypesLightning damage.
Heart of the Storm: Thunder Heart of the Storm: Thunder
When you cast a spell that deals Damage TypesThunder damage, you cause a small, local storm. All enemies within 6 m / 20 ft take (Sorcerer Level / 2) Damage TypesThunder damage.
Heart of the Storm: Resistance Heart of the Storm: Resistance
You are Resistant to Damage TypesLightning and Damage TypesThunder damage.
Storm Spells
You gain additional spells from your subclass.

Level 11

Storm's Fury Storm's Fury
When you are hit by a melee attack, you deal (Sorcerer Level)Damage TypesThunder damage to the attacker and potentially push them away.