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Sleet Storm

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Sleet Storm is a level 3 conjuration spell. It allows spellcasters to call forth a storm that douses fire, creates an icy surface, and disrupts the concentration of spellcasters.

Description

Call forth a storm that douses fire, creates an IceIce surface, and forces spellcasters to succeed at a ConcentrationConcentration Saving throwSaving throw in order to maintain Concentration.

Ice is a surface that is considered Difficult Terrain. Creatures moving through it have their Movement Speed halved, and will fall ProneProne on a failed Dexterity Saving throwSaving throw.

Properties

Cost
Action + Level 3 Spell Slot
Details
CON SaveCON Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Creates Area: Sleet Storm Creates Area: Sleet Storm
ConcentrationConcentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_SleetStorm

Area: Sleet Storm

Sleet StormSleet Storm

Duration: 10 turns

AoE: 9 m / 30 ft (Radius) AoE: 9 m / 30 ft (Radius)

A magical storm of snow, hail, and rain.

Type: Summoned

How to learn

Classes:

Other ways to learn:

Notes

  • Any FireFire damage dealt to creatures on the surface melts the Ice (surface)Ice (surface) into Water (surface)Water (surface). If the caster continues to concentrate, the ice surface forms again after the caster's turn and before the turn of the following creature in turn order.
  • The DC of the saving throw to break Concentration uses the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Sleet Storm.
  • The incantation for Sleet Storm is Impero Tibi, Latin for "I command you".
  • Casting Sleet Storm does not break SanctuarySanctuary.

Visuals

External links[edit | edit source]