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Witch Bolt: Difference between revisions

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{{SpellPage
{{Feature page
| name = Witch Bolt
| type = spell
| image = Witch Bolt Icon.png
| uid = Projectile_WitchBolt
| level = 1
| level = 1
| school = Evocation
| school = Evocation
| classes = Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| summary = It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals {{DamageType|Lightning}} damage to them initially and also on subsequent turns.
| class learns at level 1 = Sorcerer, Warlock, Wizard
| description = Link yourself to a target with a bolt of lightning. Deal an additional {{DamageText|1d12|Lightning}} each turn by activating it.
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| summary = It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them initially and also on subsequent turns.
 
A successful hit with this bolt will create an arc of lightning between the target and the caster. It can then be activated again on subsequent turns to automatically hit the target without expending spell slots. This arc will disappear and end the spell early if not activated on subsequent turns, or if the caster and the target move out of range of each other.
| description = Call forth a beam of crackling energy. Deals {{DamageText|1d12|Lightning}} damage and links you to the target through an arc of lightning.
 
Each subsequent turn, you can use an [[Action]] to activate the arc to automatically deal {{DamageText|1d12|Lightning}} damage.
| action type = action
| attack roll = yes
| damage = 1d12
| damage = 1d12
| damage type = Lightning
| damage type = Lightning
| cost = action, spell1
| attack roll = yes
| range = ranged
| concentration = yes
| concentration = yes
| range = ranged
| higher levels = [[Upcasting]]: The initial damage increases by {{DamageText|1d12|Lightning}} per level. Damage on subsequent turns is always {{DamageText|1d12|Lightning}}
| spell flags = HasHighGroundRangeExtension, HasSomaticComponent, HasVerbalComponent, IsConcentration, IsHarmful, IsSpell, RangeIgnoreVerticalThreshold
| grants = Activate Witch Bolt
| condition = Witch Bolt
| condition = Witch Bolt
| condition icon - Witch Bolt Icon.png
| condition effects =
* The spellcaster can activate the arc linking it to this creature to automatically deal {{DamageText|1d12|Lightning}} damage.
| condition duration = 10
| condition duration = 10
| higher levels = When the spell is cast a 2nd Level or higher, the initial damage increases by {{DamageText|1d12|Lightning}} for each spell slot level above 1st.
| classes = Sorcerer, Warlock, Wizard
| class learns at level 1 = Sorcerer, Warlock, Wizard, Draconic Bloodline:Blue/Lightning Ancestry
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| notes =
| notes =
* {{Class|Draconic Bloodline}} of Blue (Lightning) Ancestry learns this spell automatically.
* Witch Bolt cannot be used with {{SAI|Metamagic: Twinned Spell}}.
* The incantation for Witch Bolt is ''Perurē'', the Latin command "burn/scorch!"
| video = Witch Bolt Visuals.mp4
}}
}}
[[Category:Recastable spells]]
[[Category:Sources of Lightning damage]]
== External links ==
* {{FRWiki|Witch bolt|long}}

Latest revision as of 03:29, 23 February 2025

Witch Bolt.webp
Witch Bolt is a level 1 evocation spell. It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Damage TypesLightning damage to them initially and also on subsequent turns.

Description

Link yourself to a target with a bolt of lightning. Deal an additional 1d12Damage TypesLightning each turn by activating it.

Properties

Cost
Action +  Level 1 Spell Slot
Damage: 1~12
Details
Attack roll
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcasting: The initial damage increases by 1d12Damage TypesLightning per level. Damage on subsequent turns is always 1d12Damage TypesLightning

Grants:

Condition: Witch Bolt

Witch Bolt Witch Bolt

Duration: 10 turns

  • The spellcaster can use an Action each turn to activate the arc linking it to this creature to automatically deal 1d12Damage TypesLightning damage.

How to learn

Classes: Granted by features:

Notes

  • Witch Bolt cannot be used with Metamagic: Twinned Spell Metamagic: Twinned Spell.
  • The incantation for Witch Bolt is Perurē, the Latin command "burn/scorch!"

Visuals

External links[edit | edit source]