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Aura of Protection: Difference between revisions
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{{ | {{ActionPage | ||
| summary = '''Aura of Protection''' is a [[Paladin]] class action that improves the Paladins and all nearby allies' [[Saving Throws]]. | |||
| summary = '''Aura of Protection''' is a [[Paladin]] | |||
| description = You and nearby allies gain a bonus to {{SavingThrow}}s equal to your [[Charisma]] modifier. | | description = You and nearby allies gain a bonus to {{SavingThrow}}s equal to your [[Charisma]] modifier. | ||
| image = Aura of Protection | | image = Aura of Protection.webp | ||
| cost = | | cost = | ||
| concentration = | | concentration = | ||
| damage = | | damage = | ||
| damage2 = | | damage2 = | ||
| recharge = | | recharge = | ||
| duration = | | duration = | ||
| condition = Aura of Protection | | condition = Aura of Protection (Aura) | ||
| condition duration = | | condition duration = Permanent | ||
| condition save = | | condition save = | ||
| range = self | | range = self | ||
Line 23: | Line 19: | ||
| aoe ft = 10 | | aoe ft = 10 | ||
| save = | | save = | ||
| additional = | | additional = | ||
| higher levels = | |||
| | |||
| class learns at level 6 = Paladin | | class learns at level 6 = Paladin | ||
| granted by feats = | | granted by feats = | ||
| notes = | | notes = *Although the ability is granted automatically, it needs to be 'cast' in order to activate. You may need to drag the class action from the Spellbook onto the custom toolbar to use it. Once activated, the aura lasts for as long as the class action is available to the character. | ||
* The tooltip in the level-up interface sometimes lists the saving throw bonus as +0 regardless of the Paladin's actual Charisma modifier. However, it displays correctly, and works correctly, in actual gameplay. | |||
}} | }} | ||
{{PaladinNavbox}} |
Latest revision as of 18:45, 5 October 2024
Aura of Protection is a Paladin class action that improves the Paladins and all nearby allies' Saving Throws.
Description
You and nearby allies gain a bonus to Saving throws equal to your Charisma modifier.
Properties
- Details:
- Range: Self
- AoE: 3 m / 10 ft (Radius)
Condition: Aura of Protection (Aura)
Duration: Permanent
- The paladin and any nearby allies have a +Charisma modifier bonus on Saving Throws.
How to learn
Classes:
- Class level 6: Paladin
Notes
- Although the ability is granted automatically, it needs to be 'cast' in order to activate. You may need to drag the class action from the Spellbook onto the custom toolbar to use it. Once activated, the aura lasts for as long as the class action is available to the character.
- The tooltip in the level-up interface sometimes lists the saving throw bonus as +0 regardless of the Paladin's actual Charisma modifier. However, it displays correctly, and works correctly, in actual gameplay.