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Hideous Laughter (Condition): Difference between revisions
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m (Fixed description to match the one seen ingame and on "Prone (Condition)") |
(Remove up-to-date template.) |
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{{ConditionPage | {{ConditionPage | ||
| icon = Prone Condition Icon.webp | | icon = Prone Condition Icon.webp | ||
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* At the end of its turn or when it takes damage, the entity can try to shake off the effect. | * At the end of its turn or when it takes damage, the entity can try to shake off the effect. | ||
| type = prone, unconscious | | type = prone, unconscious | ||
| status groups =SG_Prone, SG_Condition, SG_Unconscious | |||
| tick type =end turn | |||
| properties =InitiateCombat | |||
| notes = | |||
}} | }} |
Latest revision as of 15:34, 9 March 2024
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- At the end of its turn or when it takes damage, the entity can try to shake off the effect.
Properties
SG_Prone, SG_Condition, SG_Unconscious
:: end of turn :