Ad placeholder
Simple Weapons: Difference between revisions
Jump to navigation
Jump to search
No edit summary Tags: Mobile edit Mobile web edit Advanced mobile edit |
No edit summary Tags: Mobile edit Mobile web edit Advanced mobile edit |
||
Line 6: | Line 6: | ||
* You can not add your [[Proficiency Bonus]] (Strength for Melee Weapons, Dexterity for Ranged Weapons). Resulting in lower chances to successfully hit enemies. | * You can not add your [[Proficiency Bonus]] (Strength for Melee Weapons, Dexterity for Ranged Weapons). Resulting in lower chances to successfully hit enemies. | ||
** For example: | ** For example: | ||
*** When a 16 [[Strength]] character that has ''no'' Proficiency with [[Simple Weapons]] makes an attack to an enemy with a [[Quarterstaff]], their Attack Roll would be: ''1d8 + 3 (Strength Modifier)''. | *** When a 16 [[Strength]] character that has ''no'' Proficiency with [[Simple Weapons]] makes an attack to an enemy with a [[Quarterstaff]], their Attack Roll would be: [[File:d8.jpg|middle|frameless|upright=0.1|link=]] ''1d8 + 3 (Strength Modifier)''. | ||
*** When a 16 [[Strength]] character that ''has'' Proficiency with [[Simple Weapons]] makes an attack to an enemy with a [[Quarterstaff]], their Attack Roll would be: ''1d8 + 2 ([[Proficiency Bonus]]) + 3 (Strength Modifier)'' | *** When a 16 [[Strength]] character that ''has'' Proficiency with [[Simple Weapons]] makes an attack to an enemy with a [[Quarterstaff]], their Attack Roll would be: [[File:d8.jpg|middle|frameless|upright=0.1|link=]] ''1d8 + 2 ([[Proficiency Bonus]]) + 3 (Strength Modifier)'' | ||
---- | ---- |
Revision as of 12:03, 7 January 2022
Main Page > Equipment > Simple Weapons
Simple Weapons are weapons that are easy to learn and use. Any commoner can wield simple weapons in combat. Every classes except Druid, Monk, Wizard, are proficient with all type of simple weapons at level 1.
When attacking with a Simple Weapon without proficiency:
- You can not add your Proficiency Bonus (Strength for Melee Weapons, Dexterity for Ranged Weapons). Resulting in lower chances to successfully hit enemies.
- For example:
- When a 16 Strength character that has no Proficiency with Simple Weapons makes an attack to an enemy with a Quarterstaff, their Attack Roll would be: File:D8.jpg 1d8 + 3 (Strength Modifier).
- When a 16 Strength character that has Proficiency with Simple Weapons makes an attack to an enemy with a Quarterstaff, their Attack Roll would be: File:D8.jpg 1d8 + 2 (Proficiency Bonus) + 3 (Strength Modifier)
- For example:
Every classes except Druid, Wizard, Sorcerer are proficient with all type of simple weapons at level 1.
- Druids are proficient with clubs, daggers, darts, javelins, maces, quarterstaffs, sickles, slings, spears.
- Wizards are proficient with daggers, darts, slings, quarterstaffs, light crossbows.
- Sorcerers are proficient with daggers, darts, slings, quarterstaffs, light crossbows.
List Of Simple Weapons
- File:Club Icon.jpg Club
- File:Cleaver Icon.jpg Cleaver
- File:Dagger Icon.jpg Dagger
- File:Greatclub Icon.jpg Greatclub
- File:Handaxe Icon.jpg Handaxe
- File:Heavy Crossbow Icon.jpg Heavy Crossbow
- Javelin
- Light Crossbow
- File:Light hammer Icon.jpg Light Hammer
- File:Mace Icon.jpg Mace
- Pickaxe
- File:Quarterstaff Icon.jpg Quarterstaff
- File:Shortbow Icon.jpg Shortbow
- Sickle
- Sling
- File:Spear Icon.jpg Spear
- File:Torch Icon.jpg Torch