Ad placeholder

Ice Knife: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
m (Updated save fields)
Line 19: Line 19:
| cost = action, spell1
| cost = action, spell1
| attack roll = yes
| attack roll = yes
| on miss = The shard of ice still explodes.
| damage = 1d10
| damage = 1d10
| damage type = Piercing
| damage type = Piercing
Line 25: Line 26:
| extra damage save = Dexterity
| extra damage save = Dexterity
| extra damage save effect = negate
| extra damage save effect = negate
| save = DEX
| range = ranged
| range = ranged
| range m = 18
| range m = 18

Revision as of 21:47, 31 December 2023

For the equivalent Way of the Four Elements Way of the Four Elements spell, see Blade of Rime Blade of Rime.
Ice Knife.webp

Ice Knife is a level 1 conjuration spell. The caster throws a shard of ice, which explodes and leaves behind an icy surface.

Description

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing
+
D6 Cold.png 2d6 (2~12) Damage TypesCold (Dexterity save to negate)
Details
Attack roll (On Miss: The shard of ice still explodes.)
DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Creates Area: Ice Surface

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d6Damage TypesCold damage for each Spell Slot Level above 1st.

Area: Ice Surface

How to learn

Classes:

Feats:

Granted by the following items:

Notes

Visuals

External Links