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Frozen (Condition): Difference between revisions

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(Added properties (using bot))
(Frankly I hope this is just a bug...)
 
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| properties =InitiateCombat, OverheadOnTurn
| properties =InitiateCombat, OverheadOnTurn
| notes =
| notes =
*Can be inflicted by combining {{cond|wet}} and {{cond|chilled}}, replacing both conditions.
*Can be inflicted by making the target {{cond|chilled}} then {{cond|wet}}, replacing both conditions. Applying the conditions in the other order does not work.
*The vulnerabilities are not mentioned on the in-game tooltip.
*The vulnerabilities are not mentioned on the in-game tooltip.
}}
}}

Latest revision as of 17:42, 14 February 2024

Condition Type Icon.pngIncapacitated

Properties

Status groups Status groups: SG_ConditionSG_Incapacitated

More properties More properties:

Notes

  • Can be inflicted by making the target Chilled Chilled then Wet Wet, replacing both conditions. Applying the conditions in the other order does not work.
  • The vulnerabilities are not mentioned on the in-game tooltip.

Sources of Frozen