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Chromatic Orb: Difference between revisions
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{{hatnote|For the equivalent | {{hatnote|For the equivalent [[Way of the Four Elements]] Monk spell, see {{SAI|Sphere of Elemental Balance}}.}} | ||
{{SpellPage | {{SpellPage | ||
| name = Chromatic Orb | | name = Chromatic Orb | ||
Line 15: | Line 14: | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| other ways to learn = * Also granted to | | other ways to learn = * Also granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{SAI|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]]. | ||
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard | | granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard | ||
| summary = This spell allows spellcasters to fire a ball of energy and deal the desired damage type to enemies. | | summary = This spell allows spellcasters to fire a ball of energy and deal the desired damage type to enemies. |
Latest revision as of 07:05, 29 July 2024
For the equivalent Way of the Four Elements Monk spell, see .
Chromatic Orb is a level 1 evocation spell. This spell allows spellcasters to fire a ball of energy and deal the desired damage type to enemies.
Description
Hurl a sphere of energy.
It deals 3d8Thunder damage, or 2d8 Acid, Cold, Fire, Lightning or Poison damage and creates a surface.
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
- Upcast: Casting this spell at a higher level deals an extra 1d8 damage of the chosen type for each Spell Slot Level above 1st.
Variants
How to learn
Classes:
- Class Level 3: Arcane Trickster, and Eldritch Knight
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Other ways to learn:
- Also granted to Warlocks who choose the Eldritch Invocation at level 7+. When gained in this way, the spell can be cast once per Long Rest and doesn't expend Spell Slots.