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Ice Knife: Difference between revisions

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| area = Ice (surface)
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| area range m = 2
| area range m = 2
| area range ft = 7
| area range ft = 7

Revision as of 00:41, 3 August 2024

For the equivalent Way of the Four Elements Monk spell, see Blade of Rime Blade of Rime.
Ice Knife.webp

Ice Knife is a level 1 conjuration spell. The caster throws a shard of ice, which explodes and leaves behind an icy surface.

Description

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing
+
D6 Cold.png 2d6 (2~12) Damage TypesCold
Details
Attack roll (On Miss: The shard of ice still explodes.)
DEX Save (On Save: The damage from the explosion is negated)
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Creates Area: Ice (surface)

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d6Damage TypesCold damage for each Spell Slot Level above 1st.

Area: Ice (surface)

[[ Ice (surface) | Ice (surface) ]]

How to learn

Classes:

Feats:

Granted by the following items:

Notes

Visuals

External Links