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Protection from Evil and Good: Difference between revisions
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The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possessed by them, and when these creatures attack it, they have [[Disadvantage]]. | The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possessed by them, and when these creatures attack it, they have [[Disadvantage]]. | ||
| learns at level 1 = Cleric, Druid, Warlock, Wizard | | class learns at level 1 = Cleric, Druid, Warlock, Wizard | ||
| learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| action type = action | | action type = action | ||
| range = melee | | range = melee |
Revision as of 04:03, 5 August 2023
Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
Description
Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.
The targets can't be Charmed, Frightened, or possessed by them, and when these creatures attack it, they have Disadvantage.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Protection from Evil and Good
Duration: Until Long rest
- The target is protected against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. These creatures have Disadvantage on Attack rolls against the target, and the target can't be Charmed, Frightened, or possessed by them[See Notes].
How to learn
Notes
- Also granted by The Ever-Seeing Eye