Ad placeholder
Fear: Difference between revisions
Jump to navigation
Jump to search
(added upcast info) |
(Corrected AoE from "radius" to "cone") |
||
Line 6: | Line 6: | ||
| level = 3 | | level = 3 | ||
| school = Illusion | | school = Illusion | ||
| ritual = | | ritual = | ||
| classes = Bard, Sorcerer, Warlock, Wizard, Trickery Domain, Gloom Stalker | | classes = Bard, Sorcerer, Warlock, Wizard, Trickery Domain, Gloom Stalker | ||
| class learns at level 5 = Bard, Sorcerer, Warlock, Wizard, Trickery Domain | | class learns at level 5 = Bard, Sorcerer, Warlock, Wizard, Trickery Domain | ||
| class learns at level 9 = Gloom Stalker | | class learns at level 9 = Gloom Stalker | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to terrify targets by projecting phantasmal images. | | summary = This spell allows spellcasters to terrify targets by projecting phantasmal images. | ||
| description = Project an image so frightening it makes targets drop everything and become [[Fearful (Condition)|Fearful]]. They will be easier to hit and cannot move. If the target ends their turn where they can't see you, they can make another {{SavingThrow}} to shake off their fear. | | description = Project an image so frightening it makes targets drop everything and become [[Fearful (Condition)|Fearful]]. They will be easier to hit and cannot move. If the target ends their turn where they can't see you, they can make another {{SavingThrow}} to shake off their fear. | ||
Affected targets become Fearful for 2 turns and Disarmed for 1 turn. | Affected targets become Fearful for 2 turns and Disarmed for 1 turn. | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| range = self | | range = self | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = cone | ||
| aoe m = 9 | | aoe m = 9 | ||
| aoe ft = 30 | | aoe ft = 30 | ||
Line 41: | Line 41: | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = Wisdom | | condition save = Wisdom | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | ||
| notes = | | notes = | ||
| video = | | video = | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Fear|long}} | * {{FRWiki|Fear|long}} |
Revision as of 01:50, 21 August 2023
Fear is a level 3 illusion spell. This spell allows spellcasters to terrify targets by projecting phantasmal images.
Description
Project an image so frightening it makes targets drop everything and become Fearful. They will be easier to hit and cannot move. If the target ends their turn where they can't see you, they can make another Saving throw to shake off their fear.
Affected targets become Fearful for 2 turns and Disarmed for 1 turn.
Properties
- Details
- Range: Self
- AoE: 9 m / 30 ft (Cone)
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Fearful
Duration: 2 turns
- Has Disadvantage on Ability Checks and Attack rolls.
- It must run from the source of its fear and cannot take any additional actions.
- Targets can make a Saving throw to shake off this effect if they end their turn out of sight from their source of fear.
How to learn
Classes:
- Class Level 5: Bard, Sorcerer, Warlock, Wizard, and Trickery Domain
- Class Level 9: Gloom Stalker
External Links
- Fear on the Forgotten Realms Wiki