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Protection from Evil and Good: Difference between revisions
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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{SpellPage | {{SpellPage | ||
| name = Protection from Evil and Good | | name = Protection from Evil and Good | ||
Line 5: | Line 6: | ||
| level = 1 | | level = 1 | ||
| school = Abjuration | | school = Abjuration | ||
| classes = Cleric, | | ritual = | ||
| races = | | classes = Cleric, Warlock, Wizard, Paladin, Oath of Devotion, Arcane Trickster, Eldritch Knight | ||
| class learns at level 1 = Cleric, Warlock, Wizard | |||
| class learns at level 2 = Paladin | |||
| class learns at level 3 = Oath of Devotion, Arcane Trickster, Eldritch Knight | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. | | summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. | ||
| description = Protect an ally against the attacks and powers of | | description = Protect an ally against the attacks and powers of [[List of Creature_ Types#Aberration|Aberrations]], [[List of Creature_ Types#Celestial|Celestials]], [[List of Creature_ Types#Elemental|Elementals]], [[List of Creature_ Types#Fey|Fey]], [[List of Creature_ Types#Fiend|Fiends]], and [[List of Creature_ Types#Undead|Undead]]. | ||
The targets can't be [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or [[Possessed (Condition)|Possessed]] by them, and when these creatures attack it, they have {{Disadvantage}}. | The targets can't be [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or [[Possessed (Condition)|Possessed]] by them, and when these creatures attack it, they have {{Disadvantage}}. | ||
| action type = action | | action type = action | ||
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| concentration = yes | |||
| range = melee | | range = melee | ||
| | | range m = | ||
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| aoe = | |||
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| condition = Protection from Evil and Good | | condition = Protection from Evil and Good | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| condition save = | |||
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| area condition 2 = | |||
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | ||
| notes = * Granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} {{Uncommon|The Ever-Seeing Eye}}. {{Recharge|Short Rest}} | | variants = | ||
| notes = * Granted to [[Ranger]]s who pick [[Ranger#Level_1|Keeper of the Veil]] as their Favoured Enemy at level 1. | |||
* Also granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} {{Uncommon|The Ever-Seeing Eye}}. {{Recharge|Short Rest}} | |||
| video = Protection from Evil and Good Visuals.mp4 | | video = Protection from Evil and Good Visuals.mp4 | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Protection from evil and good|long}} | * {{FRWiki|Protection from evil and good|long}} |
Revision as of 02:02, 27 August 2023
Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
Description
Protect an ally against the attacks and powers of Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
The targets can't be Charmed, Frightened, or Possessed by them, and when these creatures attack it, they have Disadvantage.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Protection from Evil and Good
Duration: Until Long rest
- The target is protected against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. These creatures have Disadvantage on Attack rolls against the target, and the target can't be Charmed, Frightened, or possessed by them[See Notes].
How to learn
Classes:
- Class Level 2: Paladin
- Class Level 3: Oath of Devotion, Arcane Trickster, and Eldritch Knight
Notes
- Granted to Rangers who pick Keeper of the Veil as their Favoured Enemy at level 1.
- Also granted by The Ever-Seeing Eye. Recharge: Short rest