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Abjure Enemy: Difference between revisions

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| condition duration = 3
| condition duration = 3
| condition save = WIS
| condition save = WIS
| condition 2 = Adjure Enemy: Slowed
| range =  
| range =  
| range m = 18
| range m = 18
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| aoe ft =  
| aoe ft =  
| save =  
| save =  
| additional =
===On Save===
====Condition: Adjure Enemy: Slowed====
[[Movement speed]] is halved. Taking damage ends this condition.
| higherlevels =  
| higherlevels =  
| class learns at level 3 = Oath of Vengeance
| class learns at level 3 = Oath of Vengeance

Revision as of 17:55, 6 September 2023

Template:Up to date

Abjure Enemy is an Oath of Vengeance Paladin Action. This ability allows them to Frighten an enemy.

Description

Frighten an enemy. They'll be easier to hit and cannot move. Fiends and undead have Disadvantage Icon.png Disadvantage on this Saving Throw

On Save: Target is Slowed instead.

Properties

Cost:
Channel Oath Charge + Action
Details:
 Range: 18 m / 60 ft

Condition: Frightened

Frightened Frightened

Duration: 3 turns

Wisdom saving throw

How to learn

Classes: