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Divine Strike: Difference between revisions
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* {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Elemental Fury'''). | * {{SmIconLink| Class Cleric Nature Badge Icon.png|Nature Domain|Nature}} choses which one of the three variations it wants each time (technically through {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Elemental Fury'''). | ||
* {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Warmaster''' deals the damage type of the weapon in the main hand, even for offhand strikes. | * {{SmIconLink| Class Cleric War Badge Icon.png|War Domain|War}}'s {{SmallIcon|Action DivineStrike Melee.png}} '''Divine Strike: Warmaster''' deals the damage type of the weapon in the main hand, even for offhand strikes. | ||
| higherlevels = | | higherlevels = | ||
| class learns at level 8 = Life Domain, Trickery Domain, Nature Domain, Tempest Domain, War Domain | | class learns at level 8 = Life Domain, Trickery Domain, Nature Domain, Tempest Domain, War Domain |
Revision as of 08:05, 7 September 2023
Template:Up to date
Divine Strike is a Weapon Action-like ability available to level 8 Clerics of the following Domains: Life,
Trickery,
Nature,
Tempest, and
War. Divine Strike deals 1 ~ 8 additional damage upon a weapon strike (either melee or ranged) of a type dependent on the chosen Domain.
Description
- Melee Skill: Once per turn deal
{Variation Damage Type} damage in addition to your weapon's {Weapon Damage} {Weapon Type} damage.1d8
- Ranged Skill and Reaction: Deal an additional
{Variation Damage Type} damage.1d8
Properties
- Cost:
-
Action
- Damage:
- Weapon
Physical
- +
1d8 (1~8)
Radiant
- Details:
-
Attack roll
-
Range: Normal weapon range
-
Recharge: Per turn
Above damage is for Divine Strike: Radiant. Other variations do a different type of bonus damage.
Variations
Domain | Variation | Damage |
|
1d8![]() | |
|
1d8![]() | |
|
1d8![]() | |
|
1d8![]() | |
|
1d8![]() | |
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1d8![]() | |
|
1d8![]() |
Divine Strike: Elemental Fury).
choses which one of the three variations it wants each time (technically through Divine Strike: Warmaster deals the damage type of the weapon in the main hand, even for offhand strikes.
's
How to learn
Classes:
- Class level 8: Life Domain, Trickery Domain, Nature Domain, Tempest Domain, and War Domain
Notes
- Can be done as a post-strike reaction (without spending reaction points) similar to Divine Smite for both melee and ranged attacks.
- Divine Strike: {Variation} (Melee) and Divine Strike: {Variation} (Ranged) use the corresponding weapon.
- Does double (2d8) damage if the weapon attack roll is a critical hit.
- Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.