Halo of Spores: Difference between revisions

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|range m = 6
|range m = 6
|range ft = 20
|range ft = 20
|higherlevels = * At level 6 the damage increases to {{DamageText|1d6|Necrotic}}.
|higher levels = * At level 6 the damage increases to {{DamageText|1d6|Necrotic}}.
* At level 10 the damage increases to {{DamageText|1d8|Necrotic}}.
* At level 10 the damage increases to {{DamageText|1d8|Necrotic}}.
|class learns at level 2 = Circle of the Spores
|class learns at level 2 = Circle of the Spores

Revision as of 10:16, 16 December 2023

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Halo of Spores.webp

Halo of Spores is a Circle of the Spores Druid Reaction. It releases spores that deal Necrotic damage to a nearby target.

Description

Unleash a cloud of necrotic spores upon a target. This uses a reaction, so other reactions won't trigger this turn.

Properties

Cost:
Reaction
Damage:
D4 Necrotic.png 1d4 (1~4) Damage TypesNecrotic damage
Details:
 Range: 6 m / 20 ft
CON Save

At Higher Levels

  • At level 6 the damage increases to 1d6Damage TypesNecrotic.
  • At level 10 the damage increases to 1d8Damage TypesNecrotic.

How to learn

Classes:

Notes

  • Unlike most reactions, Halo of Spores does not activate in response to a trigger and must be used directly on the character's turn.