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Hide: Difference between revisions
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(mark Hide as conferring hiding condition) |
(Common action) |
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| image = Hide.webp | | image = Hide.webp | ||
| cost = action | | cost = action | ||
| | | common = yes | ||
| range = self | |||
| range | |||
| condition = Hiding | | condition = Hiding | ||
| notes = | | notes = | ||
* In Early Access patch 9, Hide was a Bonus Action, but it was changed to an [[Action]] in the full release of the game. However, the Way of [[Way of Shadow]] Monk subclass, the [[Gloom Stalker]] Ranger subclass, and the {{Class|Rogue}} are still able to Hide as a [[Bonus Action]] via (sub-)class features. | * In Early Access patch 9, Hide was a Bonus Action, but it was changed to an [[Action]] in the full release of the game. However, the Way of [[Way of Shadow]] Monk subclass, the [[Gloom Stalker]] Ranger subclass, and the {{Class|Rogue}} are still able to Hide as a [[Bonus Action]] via (sub-)class features. | ||
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* Hiding inside a {{SAI|Fog Cloud}} is an automatic success as the sight cones of enemies do not reach inside. This also makes up for the blind debuff as enemies cannot target you from outside the cloud if you're hiding. | * Hiding inside a {{SAI|Fog Cloud}} is an automatic success as the sight cones of enemies do not reach inside. This also makes up for the blind debuff as enemies cannot target you from outside the cloud if you're hiding. | ||
}} | }} | ||
Revision as of 03:10, 27 November 2023
Hide is a common Action that allows the user to conceal their location.
Description
Try to conceal yourself.
Hiding depends on your Stealth and whether you are Obscured. Attacking or casting spells reveals your location.
Properties
- Cost:
- Action
- Details:
- Range: Self
Condition: Hiding
- Affected entity is invisible to enemies until it crosses their cone of sight.
- The entity has Advantage on all Attack rolls.
Notes
- In Early Access patch 9, Hide was a Bonus Action, but it was changed to an Action in the full release of the game. However, the Way of Way of Shadow Monk subclass, the Gloom Stalker Ranger subclass, and the are still able to Hide as a Bonus Action via (sub-)class features.
- Using the Hide ability while standing nearby and within line of sight of any creature (aside from party members and minions) causes the Hide attempt to immediately fail with no roll.
- While hidden, if a creature enters line of sight of an enemy creature, they must immediately roll a Stealth check against the enemy creature's Passive Perception.
- Lines of sight ('vision cones') of nearby enemies and other NPCs can be viewed by holding the Show Sneak Cones key (Default hotkey: Left Shift).
- Lines of sight can be manipulated to create an opening for a pickpocketing or ambush attempt by creating a distraction, such as casting the cantrip.
- Hiding inside a is an automatic success as the sight cones of enemies do not reach inside. This also makes up for the blind debuff as enemies cannot target you from outside the cloud if you're hiding.