| summary = This spell allows spellcasters to Paralyse a creature, preventing them from acting and making them vulnerable to attacks.
| summary = This spell allows spellcasters to Paralyse a creature, preventing them from acting and making them vulnerable to attacks.
| description = {{Cond|Paralysed|Paralyse}} a creature. It can't [[Movement Speed|Move]], [[Action|Act]], or [[Reactions|React]]. Attacks from within {{Distance|m=3|ft=10}} are always [[Critical Hit]]s.
| description = {{Cond|Paralysed|Paralyse}} a creature. It can't [[Movement Speed|Move]], [[Action|Act]], or [[Reactions|React]]. Attacks from within {{Distance|m=3|ft=10}} are always [[Critical Hit]]s.
* No effect on undead.
| warning = {{Prereq|No effect on undead.}}
| cost = action, spell5
| cost = action, spell5
| attack roll =
| attack roll =
Revision as of 10:57, 22 December 2023
Hold Monster is a level 5 enchantment spell. This spell allows spellcasters to Paralyse a creature, preventing them from acting and making them vulnerable to attacks.