m (Notes incorrectly sited that the Helldusk helmet allowed ranged attacks in and out of darkness, which, as of hotfix #17, it does not do. Replaced it with the steelwatcher helmet, which does perform in this way.)
| notes = * {{Race|Drow}}, {{Race|Drow Half-Elf}}s, and {{Race|Asmodeus Tiefling}}s can only cast the spell once per [[Long Rest]].
| notes = * {{Race|Drow}}, {{Race|Drow Half-Elf}}s, and {{Race|Asmodeus Tiefling}}s can only cast the spell once per [[Long Rest]].
* Effects that grant sight in magical darkness, such as the Warlock [[Eldritch Invocation]] {{SAI|Devil's Sight}}, {{RarityItem|Eversight Ring}} from act 2, and {{RarityItem|Helldusk Helmet}} from act 3, allow ranged attacks into and out of this spell's area.
* Effects that grant sight in magical darkness, such as the Warlock [[Eldritch Invocation]] {{SAI|Devil's Sight}}, {{RarityItem|Eversight Ring}} from act 2, and {{RarityItem|Steelwatcher Helmet}} from act 3, allow ranged attacks into and out of this spell's area.
* The incantation for Darkness is '''Umbra''', Latin for "shadow" or "shade".
* The incantation for Darkness is '''Umbra''', Latin for "shadow" or "shade".
Darkness is a level 2 evocation spell. This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and blinds those within it.
Description
Create a cloud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.