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Goblin Sharp-Eye: Difference between revisions
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{{Feature box|Ranged Attack|item=Goblin Bow}} | {{Feature box|Ranged Attack|item=Goblin Bow}} | ||
{{Feature box|Ensnaring Strike (Ranged)}} | {{Feature box|Ensnaring Strike (Ranged)|item=Goblin Bow}} | ||
{{Feature box|Nimble Escape}} | {{Feature box|Nimble Escape}} |
Revision as of 09:03, 28 April 2024
Goblin Sharp-Eye | |||||||||||||
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Small Humanoid | |||||||||||||
Level 2 Goblin | |||||||||||||
Stats | |||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg ( lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. |
Goblin Sharp-Eyes are a generic Goblin NPCs and enemies found throughout Act One in the Goblin Camp and Blighted Village. The elite archers of goblinkind, they take to the high ground and snipe enemies from a distance to make up for their physical weakness in close quarters.
Their ability to ensnare party members and summon Worgs make them high priority targets in early combat encounters. They can use specialized arrows, such as Arrows of Fire, if they possess them in their inventory.